Run: 2026-10-07-01M4AT2KY6VWWJ24K2C5S8T8PM

Run Details

Duration:
24.6s
Cost:
$0.022462
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pavement spat rainwater into Harlow Quinn’s face as she rounded the corner, her leather watch strap slick against her wrist. The suspect’s silhouette flickered under a dying streetlamp, his coat flapping like a torn flag. She gained ground, her sharp jaw set, military precision in every stride. A left turn. A fire escape groaned above. Then nothing. Harlow skidded to a halt, the soles of her boots biting into wet pavement. The alley stretched empty, the only movement the rain’s relentless tick-tock against the bricks. A rusted drain cover, slightly askew, caught her eye. Fresh scratches marred its edges. She dropped to a crouch, fingers brushing the metal. Cold. Wet. And beneath it, a faint vibration—footsteps. The drain cover shifted with a groan as she wrenched it free. A ladder descended into blackness, the rungs slick with algae. The scent of damp earth and something older, something metallic, rose to meet her. She hesitated, then swung her legs over the edge. The ladder trembled under her weight. The tunnel below was narrow, the walls lined with moss and the occasional glint of something unnatural—symbols carved into the stone, their edges worn smooth by time. Her torch flickered to life, casting long shadows that danced like restless spirits. The beam caught movement ahead: the suspect’s coat, now just a flash of dark fabric as he ducked around another bend. Harlow pursued, her breath steady despite the stale air. The tunnel opened into a cavernous space, the ceiling lost in darkness. The walls here were different—smooth, almost polished, as if carved by deliberate hands. Stalls lined the edges, their contents draped in tarps or hidden behind bars. The Veil Market. A bone token lay on a nearby table, its surface etched with a spiral pattern. Entry requirement. She pocketed it without breaking stride. The suspect was gone. But the market wasn’t empty. Figures emerged from the shadows—some human, some not. A woman with eyes like polished obsidian watched her from behind a counter of glass vials. A man with too many fingers adjusted a display of teeth strung on wire. Harlow’s hand drifted to her sidearm, but she didn’t draw. Not yet. A voice cut through the murmur. “Lost, Detective?” She turned. Tomás Herrera leaned against a stall selling jars of something that pulsed faintly in the dim light. His Saint Christopher medallion glinted as he pushed off the counter, the scar on his forearm a pale line under the torchlight. “Herrera.” Her voice was low, measured. “You’re a long way from the NHS.” “And you’re a long way from your jurisdiction.” He nodded toward a narrow passage behind him. “He went that way. But you already knew that.” Harlow’s gaze flicked to the passage. The air there was thicker, charged. “What’s down there?” “Things that don’t like torches. Or detectives.” He crossed his arms. “You’re not here for the suspect. You’re here because you’ve been asking about the clique.” She didn’t deny it. “And you’re here because you lost your license treating things that don’t exist.” A smirk tugged at his lips. “Supernatural patients. Right.” He stepped closer, lowering his voice. “But if they *did* exist, and if someone *was* treating them, and if that someone *knew* where your suspect was headed… would you follow?” The passage seemed to breathe. The symbols on the walls here were fresher, their edges sharp. Harlow’s torchlight caught a glint of metal deeper in—handcuffs, half-buried in the dirt. Her partner’s. Morris’s. Her fingers twitched. “You’re stalling,” Tomás said. “Either you trust me, or you don’t.” “Trust’s got nothing to do with it.” She adjusted her grip on the torch. “But I *do* know you’ve got a habit of turning up where the weird shit happens.” “And you’ve got a habit of ignoring the weird shit until it bites you.” He jerked his chin toward the passage. “Clock’s ticking, Detective. That’s not just a tunnel. It’s a throat.” Harlow exhaled through her nose. The suspect was close. She could feel it—the same prickle at the back of her neck she’d felt the night Morris vanished. The night she’d found his cuffs in the dirt, still warm. She stepped forward. The passage swallowed her whole. The air turned thick, humid, as if the walls themselves were exhaling. The torchlight revealed more symbols, these carved into the floor, their grooves filled with a dark, viscous liquid. The suspect’s footsteps were clearer here, but so were others—too many to count. The ground sloped downward, the ceiling pressing closer until Harlow had to duck. Then the passage opened into a chamber. The suspect stood at its centre, his back to her, his hands raised as if in surrender. Or in invocation. The walls of the chamber were lined with more symbols, these glowing faintly, their light casting eerie shadows. The floor was a mosaic of bones, their surfaces worn smooth. And in the centre, a pit. A pit that seemed to stare back. The suspect turned. His face was wrong—too smooth, too symmetrical, as if he’d shed his skin and left the mask beneath. His smile was a knife slash in the dark. “Detective Quinn,” he said, his voice layered, as if multiple throats had spoken at once. “I was wondering when you’d join us.” Harlow’s torch flickered. The symbols on the walls pulsed in response. Tomás’s voice came from behind her, low and urgent. “Harlow. Don’t.” She didn’t lower the torch. “You know my name.” The suspect’s smile widened. “We know *many* things. Like how your partner didn’t just disappear. He was *taken*. And how you’ve been looking for him in all the wrong places.” The pit at the centre of the chamber yawned. Something moved within it—something with too many eyes, too many teeth. Harlow’s finger tightened on the torch. “Where is he?” The suspect spread his arms. “Right here.” The symbols flared. The ground trembled. The pit’s edges crumbled, the bones shifting like living things. Harlow’s torch died. In the sudden dark, something cold and damp brushed her wrist. A hand. She lashed out, her fist connecting with something solid. A grunt. A scuffle. Then the torch flared back to life, its beam catching Tomás grappling with the suspect, his medallion swinging wildly. The suspect’s face was human again, twisted in pain as Tomás’s knee connected with his ribs. “Run,” Tomás hissed. Harlow didn’t. She lunged, grabbing the suspect’s arm and twisting it behind his back. He snarled, his body writhing unnaturally, as if his bones were made of rubber. Tomás kicked his legs out from under him, and the three of them crashed to the ground in a tangle of limbs. The pit roared. A gust of wind howled through the chamber, extinguishing the torch again. In the black, Harlow felt the suspect’s body go limp. Then Tomás’s grip on her arm, yanking her up. “Move!” They ran. The passage seemed longer now, the walls pressing in, the symbols screaming silent warnings. Behind them, the chamber collapsed in on itself, the sound of crumbling stone echoing like a dying heartbeat. They burst into the market proper, the sudden cacophony of voices and clinking glass jarring after the tunnel’s silence. The stalls were alive with activity now, patrons and vendors alike staring as Harlow and Tomás stumbled into the light. The suspect was gone. Harlow bent double, her breath ragged. Tomás didn’t look much better, his medallion askew, his scar standing out stark against his skin. “What the hell was that?” she demanded. Tomás wiped his mouth, his hand coming away bloody. “A trap. And we just pulled the pin.” A vendor nearby let out a sharp whistle. The market’s chatter died instantly. All eyes turned toward the passage they’d emerged from. Something was coming. Harlow’s hand went to her sidearm. “We’re not done here.” Tomás grabbed her arm. “We are. Unless you fancy explaining to your superiors how you got *eaten* in an underground market that doesn’t exist.” The first of the market’s patrons began to scatter, their movements frantic. The symbols on the walls flared to life, their glow casting long, dancing shadows. Harlow’s jaw tightened. The suspect had been a decoy. The real game was still ahead. She turned to Tomás. “You’re coming with me.” He raised an eyebrow. “Am I?” “You know what’s down here. And I know you want to stop it as much as I do.” A crash echoed from the passage. The shadows lengthened. Tomás sighed, adjusting his medallion. “Fine. But if we die, I’m haunting you.” Harlow almost smiled. Almost. “Deal.” They ran. The market blurred around them, stalls and patrons melting into the dark as the first of the *things* from the pit began to crawl into the light. Harlow’s watch ticked against her wrist, a steady reminder of the time she’d lost. The time she was about to lose. Ahead, a flicker of green neon cut through the gloom. The Raven’s Nest. Silas’s bar. Sanctuary, if only for a moment. Harlow didn’t look back. She didn’t need to. The sounds of pursuit were enough. Tomás’s voice was a growl beside her. “You realise we just declared war, right?” She grinned, sharp and feral. “Good.”
created_at"2026-10-07T09:10:55.699Z" 10/7/2026, 9:10:55 AM
model"mistralai/mistral-medium-3.5-20260430"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4647
moderation_latency(null)
generation_time24522
tokens_prompt4484
tokens_completion2426
native_tokens_prompt4300
native_tokens_completion2135
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier"default"
usage0.0224625
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1791364255-PKvF9M0PdyS0QR0f16O5"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1791364255-d8pVjQtyOUd0sE3pHJhm"
upstream_id"983462552fd640b1a0ac56f386af0be1"
provider_responses
0
endpoint_id"d21d316f-d540-4718-b36e-3beff85d0cf9"
id"983462552fd640b1a0ac56f386af0be1"
is_byokfalse
latency4647
model_permaslug"mistralai/mistral-medium-3.5-20260430"
provider_name"Mistral"
status200
total_cost0.0224625
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount0
adverbTags(empty)
dialogueSentences37
tagDensity0.243
leniency0.486
rawRatio0
effectiveRatio0
96.75% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1537
totalAiIsmAdverbs1
found
0
adverb"slightly"
count1
highlights
0"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
2.41% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1537
totalAiIsms30
found
0
word"flickered"
count3
1
word"footsteps"
count2
2
word"trembled"
count2
3
word"weight"
count1
4
word"glint"
count2
5
word"etched"
count1
6
word"pulsed"
count2
7
word"measured"
count1
8
word"flicked"
count1
9
word"charged"
count1
10
word"could feel"
count1
11
word"mosaic"
count1
12
word"grappling"
count1
13
word"echoing"
count1
14
word"cacophony"
count1
15
word"silence"
count1
16
word"stark"
count1
17
word"dancing"
count1
18
word"eyebrow"
count1
19
word"echoed"
count1
20
word"reminder"
count1
21
word"flicker"
count1
22
word"gloom"
count1
23
word"sanctuary"
count1
highlights
0"flickered"
1"footsteps"
2"trembled"
3"weight"
4"glint"
5"etched"
6"pulsed"
7"measured"
8"flicked"
9"charged"
10"could feel"
11"mosaic"
12"grappling"
13"echoing"
14"cacophony"
15"silence"
16"stark"
17"dancing"
18"eyebrow"
19"echoed"
20"reminder"
21"flicker"
22"gloom"
23"sanctuary"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences149
matches(empty)
85.33% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount4
narrationSentences149
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences176
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans8
markdownWords8
totalWords1528
ratio0.005
matches
0"did"
1"was"
2"knew"
3"do"
4"many"
5"taken"
6"eaten"
7"things"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions45
wordCount1253
uniqueNames11
maxNameDensity1.6
worstName"Harlow"
maxWindowNameDensity3.5
worstWindowName"Tomás"
discoveredNames
Harlow20
Quinn1
Veil1
Market1
Herrera1
Saint1
Christopher1
Morris2
Tomás15
Raven1
Nest1
persons
0"Harlow"
1"Quinn"
2"Herrera"
3"Saint"
4"Christopher"
5"Morris"
6"Tomás"
7"Raven"
places(empty)
globalScore0.702
windowScore0.5
95.05% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences91
glossingSentenceCount2
matches
0"pit that seemed to stare back"
1"seemed longer now, the walls pressing in, the symbols screaming silent warnings"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1528
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences176
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs69
mean22.14
std15.91
cv0.718
sampleLengths
048
110
242
317
451
561
650
723
89
950
108
1141
1213
1325
1415
1526
1617
1739
1832
193
2011
2130
2232
2338
243
255
2656
2727
2842
2930
3022
3111
3211
339
3430
3520
369
377
3830
392
4048
413
4250
433
4431
451
4634
4739
484
4922
95.84% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences149
matches
0"was gone"
1"were lined"
2"were made"
3"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs200
matches
0"were exhaling"
1"was coming"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount0
flaggedSentences9
totalSentences176
ratio0.051
matches
0"And beneath it, a faint vibration—footsteps."
1"The tunnel below was narrow, the walls lined with moss and the occasional glint of something unnatural—symbols carved into the stone, their edges worn smooth by time."
2"The walls here were different—smooth, almost polished, as if carved by deliberate hands."
3"Figures emerged from the shadows—some human, some not."
4"Harlow’s torchlight caught a glint of metal deeper in—handcuffs, half-buried in the dirt."
5"She could feel it—the same prickle at the back of her neck she’d felt the night Morris vanished."
6"The suspect’s footsteps were clearer here, but so were others—too many to count."
7"His face was wrong—too smooth, too symmetrical, as if he’d shed his skin and left the mask beneath."
8"Something moved within it—something with too many eyes, too many teeth."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1264
adjectiveStacks0
stackExamples(empty)
adverbCount42
adverbRatio0.03322784810126582
lyAdverbCount8
lyAdverbRatio0.006329113924050633
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences176
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences176
mean8.68
std6.04
cv0.696
sampleLengths
021
115
212
33
45
52
614
714
89
95
109
111
121
136
1412
1510
1614
179
186
1927
2013
2121
229
2312
2413
2513
263
2715
282
296
304
315
328
3316
3414
3510
362
376
382
392
4017
4122
426
437
4416
459
466
476
483
4911
39.20% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats19
diversityRatio0.2784090909090909
totalSentences176
uniqueOpeners49
76.92% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences130
matches
0"Then the passage opened into"
1"Then the torch flared back"
2"Then Tomás’s grip on her"
ratio0.023
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount28
totalSentences130
matches
0"She gained ground, her sharp"
1"She dropped to a crouch,"
2"She hesitated, then swung her"
3"Her torch flickered to life,"
4"She pocketed it without breaking"
5"His Saint Christopher medallion glinted"
6"Her voice was low, measured"
7"He nodded toward a narrow"
8"He crossed his arms"
9"She didn’t deny it."
10"He stepped closer, lowering his"
11"Her fingers twitched."
12"She adjusted her grip on"
13"He jerked his chin toward"
14"She could feel it—the same"
15"She stepped forward."
16"His face was wrong—too smooth,"
17"His smile was a knife"
18"he said, his voice layered,"
19"She didn’t lower the torch."
ratio0.215
10.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount117
totalSentences130
matches
0"The pavement spat rainwater into"
1"The suspect’s silhouette flickered under"
2"She gained ground, her sharp"
3"A left turn."
4"A fire escape groaned above."
5"Harlow skidded to a halt,"
6"The alley stretched empty, the"
7"A rusted drain cover, slightly"
8"She dropped to a crouch,"
9"The drain cover shifted with"
10"A ladder descended into blackness,"
11"The scent of damp earth"
12"She hesitated, then swung her"
13"The ladder trembled under her"
14"The tunnel below was narrow,"
15"Her torch flickered to life,"
16"The beam caught movement ahead:"
17"Harlow pursued, her breath steady"
18"The tunnel opened into a"
19"The walls here were different—smooth,"
ratio0.9
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences130
matches(empty)
ratio0
46.70% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences52
technicalSentenceCount7
matches
0"Her torch flickered to life, casting long shadows that danced like restless spirits."
1"The walls here were different—smooth, almost polished, as if carved by deliberate hands."
2"The air turned thick, humid, as if the walls themselves were exhaling."
3"The suspect stood at its centre, his back to her, his hands raised as if in surrender."
4"His face was wrong—too smooth, too symmetrical, as if he’d shed his skin and left the mask beneath."
5"Then the torch flared back to life, its beam catching Tomás grappling with the suspect, his medallion swinging wildly."
6"He snarled, his body writhing unnaturally, as if his bones were made of rubber."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount0
matches(empty)
95.95% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount2
fancyTags
0"Tomás hissed (hiss)"
1"she demanded (demand)"
dialogueSentences37
tagDensity0.108
leniency0.216
rawRatio0.5
effectiveRatio0.108
79.8053%