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Run: 2026-10-07-01M4ATVWV3SE10RTVN83Y34JJH
Run Details
Model:
Mistral Medium 3.5
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
15.0s
Cost:
$0.015121
Provider:
Mistral
Evaluation summary
Score
Evaluator
Details Link
18.18%
Adverbs in dialogue tags
(details)
92.61%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
0.00%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
83.33%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
0.00%
Em-dash & semicolon overuse
(details)
99.48%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
40.32%
Sentence opener variety
(details)
100.00%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
47.79%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
59.09%
Dialogue tag variety (said vs. fancy)
(details)
81.3603%
Overall
Model input
System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.
Model response
Messages
Meta
AI
The iron gate groaned as
Rory pushed it open, the sound too loud in the hush of Richmond Park at midnight.
She hesitated, her fingers tightening
around the cold metal.
The path ahead was a
tunnel of darkness, the trees arching overhead like the ribs of some great, slumbering beast.
The air smelled of damp
earth and something sweeter—wildflowers, though it was the wrong season for them. She stepped through.
The gate clanged shut behind
her, the sound
echoing
unnaturally.
Rory exhaled, her breath misting
in the
chill
. She shouldn’t have come alone.
Eva would’ve skinned her alive
for this, but Eva was back in London, warm and safe and oblivious. And Rory needed answers.
The Heartstone pendant hung heavy
against her sternum, its faint crimson glow seeping through the fabric of her jacket like a slow, steady
pulse
. It had led her here, to the edge of the park, to this overgrown path she’d never noticed before.
The pendant’s warmth had been
growing all evening, insistent as a heartbeat.
She adjusted the strap of
her bag, her fingers brushing the scar on her left wrist—a childhood souvenir, thin and pale as a crescent moon.
The trees pressed closer, their
branches knitting together above her.
The path beneath her boots
was soft with moss, swallowing her
footsteps
. No city sounds reached her here. No distant hum of traffic, no laughter from late-night revelers.
Just the whisper of leaves
and the occasional rustle of something unseen. Then, a sound.
A twig snapped to her
left. Rory froze.
The hair on her arms
rose. She turned her head
slowly
,
scanning
the undergrowth. Nothing.
Just the skeletal fingers of
brambles and the occasional
glint
of moonlight on damp leaves. She forced herself to move.
The pendant’s glow intensified, casting
a faint, bloody light on the path ahead. It
was leading
her somewhere. She
could feel
it. The trees thinned. The path widened. And then,
suddenly
, she
was standing
at the edge of a clearing. The Fae Grove.
She’d heard whispers of it—Silas
had mentioned it once, over a pint and a warning not to go looking for trouble. But no one had ever described it like this. The ancient oaks stood like
sentinels
, their gnarled roots twisting above the earth like the veins of some great, sleeping hand. Wildflowers bloomed in impossible colors, their petals shimmering under the moonlight. The air hummed, thick with the scent of honey and something older, something wild and untamed. And the standing stones. Three of them, massive oaks petrified into stone, their surfaces carved with spirals and knots that made her eyes ache if she stared too long. They marked the boundary. The codex had said as much. Rory stepped forward, her boots sinking into the soft earth. The pendant burned now, hot as a coal against her skin.
She pulled it free, letting
it dangle from its silver chain. The crimson light spilled over her fingers, casting long,
wavering
shadows. Something was wrong. The
silence
was too absolute. No night birds, no rustling of small animals.
Just the low, almost imperceptible
thrum of the grove itself, like a held breath. She took another step. The flowers at her feet
trembled
, though there was no wind. A
whisper
slithered through the air, a voice so soft it might have been the sigh of the trees. Rory’s
pulse
spiked. She spun,
scanning
the clearing. Nothing. Just the stones, the flowers, the endless dark between the trees. Then, movement. A
flicker
at the edge of her vision—a shape, pale and swift, darting between the oaks. She whipped her head around, but there was nothing there.
Just the grove, still and
watching. Her breath came faster. The pendant’s glow
pulsed
in time with her heartbeat. Another sound. A footstep. Not hers. Rory’s fingers tightened around the pendant. “Hello?” Her voice sounded too loud, too brittle. No answer.
Just the grove, holding its
breath.
She turned in a slow
circle. The standing stones
loomed
, their shadows stretching unnaturally long across the earth. The flowers at their base
seemed to
shiver, their petals trembling as if in warning. Then, a laugh. High and clear and impossibly beautiful, like wind chimes in a summer breeze.
It came from everywhere and
nowhere, wrapping around her, seeping into her bones. Rory’s skin prickled. “Who’s there?” Silence.
Then, another laugh, softer this
time, almost sad. A
whisper
of movement—something brushing against the hem of her jacket.
She spun, but there was
nothing.
Just the empty air and
the
weight
of unseen eyes. The pendant flared, its light casting long, clawed shadows on the ground. Rory’s breath hitched. The shadows weren’t hers. They moved on their own. Dark tendrils, thin as smoke, slithered across the earth, twisting around her boots. She stumbled back, her heart hammering. The shadows coiled, rising like serpents from the ground, their forms shifting, stretching— A figure stepped from behind the standing stone. Tall. Pale. Hair like spun silver, long and unbound. Eyes like polished obsidian, reflecting the pendant’s crimson glow. It—she—smiled, and the grove
seemed to
sigh in response. “Aurora Carter,” the woman said, her voice like honey and thorns. “We’ve been waiting for you.” Rory’s throat went dry. She clutched the pendant, its heat
searing
her palm. “Who are you?” The woman tilted her head, her smile widening. “Names have power, little human. But you may call me Isolde.” The name
sent a chill down
Rory’s spine. Isolde’s grove. The codex had mentioned it. A pocket between worlds. Isolde took a step forward, her movements fluid, unnatural. The shadows at her feet writhed, coiling around her like living things. “You’ve come seeking answers,” she murmured. “But the Fae Grove does not give. It takes.” Rory’s
pulse
roared in her ears. She wanted to run, but her legs refused to obey. The pendant’s glow
pulsed
, erratic now, like a dying heartbeat. Isolde’s smile turned sharp. “You feel it, don’t you? The wrongness. The
weight
of eyes you cannot see. The grove is alive, Aurora Carter. And it hungers.” A gust of wind howled through the clearing, though the trees remained still. The wildflowers bent as if in supplication. The shadows stretched, elongating, creeping toward Rory like grasping fingers. She took a step back. Then another. The pendant’s light
flickered
, dimming. The air grew thick, pressing in on her like a physical
weight
. Isolde’s laughter rang out, high and clear. “Run, little human. Run, and see how far you get.” Rory didn’t need to be told twice. She turned and bolted, her boots
pounding
against the earth. The path behind her twisted, the trees groaning as they shifted, their branches reaching for her like skeletal hands. The pendant’s glow flared once, twice—then went dark. The grove plunged into blackness. She ran blind, her breath ragged, her heart a wild thing in her chest. The path beneath her feet changed—no longer moss and earth, but cold stone, slick with moisture. The air grew colder, sharper. The sounds of the grove faded, replaced by the distant drip of water and the
echo
of her own
footsteps
. Then, light. A
flicker
, ahead. A doorway, carved into the rock. Ancient runes glowed faintly along its frame, pulsing in time with the faint, dying
warmth
of the pendant against her skin. Rory didn’t hesitate. She lunged for it, her fingers scraping against the stone. The doorway swung open at her touch, revealing a sliver of golden light beyond. She stumbled through—and collapsed onto cold,
familiar
pavement. The iron gate of Richmond Park
loomed
ahead, its hinges groaning in the wind. The city sounds rushed in—distant traffic, the murmur of voices, the hum of electricity. The pendant’s glow
was gone
, its surface cool against her skin. Rory gasped, her hands shaking as she pushed herself up. The grove was behind her. But the wrongness lingered, clinging to her like cobwebs. She looked down at the pendant. Its crimson heart was dark, lifeless. And then, from the shadows of the gate, a
whisper
. “Next time, Aurora Carter.” She didn’t look back. She ran.
created_at
"2026-10-07T09:24:44.013Z"
10/7/2026, 9:24:44 AM
model
"mistralai/mistral-medium-3.5-20260430"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
404
moderation_latency
(null)
generation_time
14970
tokens_prompt
792
tokens_completion
2088
native_tokens_prompt
776
native_tokens_completion
1861
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
service_tier
"default"
usage
0.0151215
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer
(null)
request_id
"req-1791365084-8zS1eUWjDT436nFGQNaG"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1791365084-Tc2GTlCJAzlFyen9YvmK"
upstream_id
"cfd0169d4812484b993beb7e7fc78e0e"
provider_responses
0
endpoint_id
"d21d316f-d540-4718-b36e-3beff85d0cf9"
id
"cfd0169d4812484b993beb7e7fc78e0e"
is_byok
false
latency
404
model_permaslug
"mistralai/mistral-medium-3.5-20260430"
provider_name
"Mistral"
status
200
total_cost
0.0151215
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Mistral"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
18.18%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
3
adverbTagCount
1
adverbTags
0
"Her voice sounded too [too]"
dialogueSentences
11
tagDensity
0.273
leniency
0.545
rawRatio
0.333
effectiveRatio
0.182
92.61%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1354
totalAiIsmAdverbs
2
found
0
adverb
"slowly"
count
1
1
adverb
"suddenly"
count
1
highlights
0
"slowly"
1
"suddenly"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
0.00%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1354
totalAiIsms
37
found
0
word
"echoing"
count
1
1
word
"chill"
count
2
2
word
"pulse"
count
3
3
word
"warmth"
count
2
4
word
"footsteps"
count
2
5
word
"whisper"
count
4
6
word
"scanning"
count
2
7
word
"glint"
count
1
8
word
"could feel"
count
1
9
word
"sentinels"
count
1
10
word
"wavering"
count
1
11
word
"silence"
count
2
12
word
"trembled"
count
1
13
word
"flicker"
count
2
14
word
"pulsed"
count
2
15
word
"loomed"
count
2
16
word
"weight"
count
3
17
word
"searing"
count
1
18
word
"flickered"
count
1
19
word
"pounding"
count
1
20
word
"echo"
count
1
21
word
"familiar"
count
1
highlights
0
"echoing"
1
"chill"
2
"pulse"
3
"warmth"
4
"footsteps"
5
"whisper"
6
"scanning"
7
"glint"
8
"could feel"
9
"sentinels"
10
"wavering"
11
"silence"
12
"trembled"
13
"flicker"
14
"pulsed"
15
"loomed"
16
"weight"
17
"searing"
18
"flickered"
19
"pounding"
20
"echo"
21
"familiar"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
1
maxInWindow
1
found
0
label
"sent a shiver through"
count
1
highlights
0
"sent a chill down"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
147
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
2
narrationSentences
147
filterMatches
(empty)
hedgeMatches
0
"seemed to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
155
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
26
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1343
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
6
unquotedAttributions
0
matches
(empty)
83.33%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
31
wordCount
1269
uniqueNames
10
maxNameDensity
1.26
worstName
"Rory"
maxWindowNameDensity
2.5
worstWindowName
"Rory"
discoveredNames
Rory
16
Richmond
2
Park
2
Eva
2
London
1
Heartstone
1
Fae
1
Grove
1
Silas
1
Isolde
4
persons
0
"Rory"
1
"Eva"
2
"Grove"
3
"Silas"
4
"Isolde"
places
0
"Richmond"
1
"Park"
2
"London"
3
"Fae"
globalScore
0.87
windowScore
0.833
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
96
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1343
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
155
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
54
mean
24.87
std
18.21
cv
0.732
sampleLengths
0
67
1
3
2
45
3
55
4
75
5
3
6
6
7
32
8
27
9
18
10
3
11
78
12
39
13
43
14
3
15
27
16
15
17
39
18
34
19
13
20
6
21
22
22
33
23
29
24
5
25
36
26
19
27
5
28
32
29
8
30
27
31
16
32
16
33
19
34
19
35
36
36
26
37
27
38
30
39
24
40
17
41
44
42
5
43
55
44
2
45
30
46
27
47
8
48
39
49
24
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
1
totalSentences
147
matches
0
"was gone"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
2
totalVerbs
199
matches
0
"was leading"
1
"was standing"
0.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
12
semicolonCount
0
flaggedSentences
11
totalSentences
155
ratio
0.071
matches
0
"The air smelled of damp earth and something sweeter—wildflowers, though it was the wrong season for them."
1
"She adjusted the strap of her bag, her fingers brushing the scar on her left wrist—a childhood souvenir, thin and pale as a crescent moon."
2
"She’d heard whispers of it—Silas had mentioned it once, over a pint and a warning not to go looking for trouble."
3
"A flicker at the edge of her vision—a shape, pale and swift, darting between the oaks."
4
"A whisper of movement—something brushing against the hem of her jacket."
5
"The shadows coiled, rising like serpents from the ground, their forms shifting, stretching—"
6
"It—she—smiled, and the grove seemed to sigh in response."
7
"The pendant’s glow flared once, twice—then went dark."
8
"The path beneath her feet changed—no longer moss and earth, but cold stone, slick with moisture."
9
"She stumbled through—and collapsed onto cold, familiar pavement."
10
"The city sounds rushed in—distant traffic, the murmur of voices, the hum of electricity."
99.48%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1281
adjectiveStacks
0
stackExamples
(empty)
adverbCount
52
adverbRatio
0.04059328649492584
lyAdverbCount
6
lyAdverbRatio
0.00468384074941452
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
155
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
155
mean
8.66
std
5.53
cv
0.638
sampleLengths
0
21
1
9
2
20
3
17
4
3
5
10
6
8
7
5
8
18
9
4
10
24
11
19
12
12
13
25
14
10
15
12
16
6
17
10
18
12
19
3
20
6
21
2
22
6
23
8
24
1
25
15
26
5
27
13
28
5
29
4
30
3
31
3
32
12
33
3
34
21
35
9
36
21
37
11
38
16
39
4
40
25
41
4
42
6
43
10
44
11
45
11
46
11
47
3
48
5
49
8
40.32%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
15
diversityRatio
0.23870967741935484
totalSentences
155
uniqueOpeners
37
100.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
10
totalSentences
131
matches
0
"Just the whisper of leaves"
1
"Then, a sound."
2
"Just the skeletal fingers of"
3
"Just the low, almost imperceptible"
4
"Just the stones, the flowers,"
5
"Just the grove, still and"
6
"Just the grove, holding its"
7
"Then, a laugh."
8
"Then, another laugh, softer this"
9
"Just the empty air and"
ratio
0.076
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
33
totalSentences
131
matches
0
"She hesitated, her fingers tightening"
1
"She stepped through."
2
"She shouldn’t have come alone."
3
"It had led her here,"
4
"She adjusted the strap of"
5
"She turned her head slowly,"
6
"She forced herself to move."
7
"It was leading her somewhere."
8
"She could feel it."
9
"She’d heard whispers of it—Silas"
10
"They marked the boundary."
11
"She pulled it free, letting"
12
"She took another step."
13
"She spun, scanning the clearing."
14
"She whipped her head around,"
15
"Her breath came faster."
16
"Her voice sounded too loud,"
17
"She turned in a slow"
18
"It came from everywhere and"
19
"She spun, but there was"
ratio
0.252
47.79%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
108
totalSentences
131
matches
0
"The iron gate groaned as"
1
"She hesitated, her fingers tightening"
2
"The path ahead was a"
3
"The air smelled of damp"
4
"She stepped through."
5
"The gate clanged shut behind"
6
"Rory exhaled, her breath misting"
7
"She shouldn’t have come alone."
8
"Eva would’ve skinned her alive"
9
"The Heartstone pendant hung heavy"
10
"It had led her here,"
11
"The pendant’s warmth had been"
12
"She adjusted the strap of"
13
"The trees pressed closer, their"
14
"The path beneath her boots"
15
"A twig snapped to her"
16
"The hair on her arms"
17
"She turned her head slowly,"
18
"She forced herself to move."
19
"The pendant’s glow intensified, casting"
ratio
0.824
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
131
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
60
technicalSentenceCount
2
matches
0
"The shadows coiled, rising like serpents from the ground, their forms shifting, stretching—"
1
"The path behind her twisted, the trees groaning as they shifted, their branches reaching for her like skeletal hands."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
3
uselessAdditionCount
0
matches
(empty)
59.09%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
2
fancyCount
1
fancyTags
0
"she murmured (murmur)"
dialogueSentences
11
tagDensity
0.182
leniency
0.364
rawRatio
0.5
effectiveRatio
0.182
81.3603%