Run: 2026-10-07-01M4AV03498FG36TP607D9X1C7

Run Details

Duration:
2m 3s
Cost:
$0.019441
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
His shoulder hit the lamppost. Quinn didn't slow. Her boot caught his knee from behind, and he pitched forward into a puddle, sending up a spray of dirty water. The suspect scrambled to his feet, rain plastering dark hair to his skull. He ran. Quinn's leather watch clicked against her wrist as she checked the time. 23:47. Three minutes since she'd spotted him slipping out of the Raven's Nest. The green neon sign had flickered above the door, casting a sickly pallor over the pavement. Now the rain-soaked streets of Soho blurred past her, shopfronts dissolving into streaks of neon and shadow. He turned left toward Charing Cross Road, dodging a black cab that honked in protest. Quinn kept pace, her breath steady despite the sprint. Eighteen years on the Metropolitan Police had taught her to conserve energy, to move with military precision even when her heart hammered against her ribs. The suspect panted, his chest heaving, glancing over his shoulder with desperate, wide eyes. "Stop!" she shouted. "Police!" He laughed, a wet, broken sound that vanished in the drumming rain. "Not here, Detective." He ducked into a narrow alley between two brick buildings. Quinn followed without hesitation. The passage stank of piss and stale beer, the walls slick with moisture. Her torch beam caught graffiti tagging the bricks in red spray paint, obscene symbols and gang marks. She didn't need the light. She'd memorised this route during three weeks of surveillance, mapping every exit, every dead end. The suspect emerged onto a service road behind Leicester Square. A delivery van blocked the way, its rear doors open, crates spilling onto the tarmac. He vaulted the metal barrier, landing with a clatter that echoed off the wet bricks. Quinn grabbed the top rail, muscles burning as she hauled her five-foot-nine frame over. Her shoulder popped, a sharp pain that shot down her arm. Old injury from a riot in Brixton. She ignored it, landing in a crouch on the other side. He ran toward the canal, toward Camden. The streets emptied as they left the West End behind, the bright lights of the theatres giving way to industrial warehouses and silent office blocks. Streetlights flickered overhead, struggling against the downpour. The rain intensified, drumming against her coat, soaking through to her skin. He stopped at a rusted iron gate, fumbling with a padlock that resisted his efforts. Quinn closed the distance, her boots splashing through a stream of runoff that gushed down the gutter. "Last chance," she called, her voice cutting through the rain. "Put your hands where I can see them." The lock clicked free. He shoved the gate open and slipped through into the darkness beyond. Quinn followed. The tunnel yawned before them, black and damp, its mouth gaping like a wound in the earth. A faded sign hung crooked on the brick wall: Camden Town Station. Closed since 1924. She'd seen it on her maps, marked as derelict, condemned. But the air coming from below smelled wrong. Not like dust and decay and the usual rot of abandoned places. It smelled of ozone and copper. Of electricity and blood. It smelled like the warehouse where she'd found DS Morris's body, though the coroner had ruled it a heart attack, though she'd seen the terror frozen on his face in those final moments. The suspect stood at the top of a flight of concrete steps descending into the abyss. He turned, his face pale and gaunt in the weak light filtering from the street above, rain dripping from his chin. "Coming down, Detective?" His voice echoed off the tunnel walls, distorted and strange. "The Market moves tonight. Full moon. Last chance to see it before it vanishes for another month." Quinn's hand rested on the grip of her service weapon. She didn't draw it. Not yet. The bone token. She'd read about it in the confiscated documents she'd seized from a flat in Brixton last Tuesday. An entry requirement for the supernatural black market that operated in these abandoned tunnels beneath the city. A piece of bone, carved with specific symbols, worn around the neck. Without it, the market's inhabitants would tear her apart, use her as currency, or worse. She'd seen the photographs of the previous trespassers. Empty eye sockets. Skinned hands. She checked her pockets. Nothing. No token. Just her warrant card, a battered notebook, and the photograph of Morris she carried in her breast pocket, the edges worn soft from three years of handling. The suspect smiled, showing teeth that seemed too sharp in the dim light. "Or you could wait for backup. Radio in. By the time they cordon off this entrance and get a warrant, I'll have sold the information and vanished into the night. The clique will know you're onto them. They'll know about Morris. They'll know you never found out what really happened to him three years ago." Quinn's jaw tightened, the sharp line of her face setting like stone. Three years she'd carried that question, that gnawing doubt. Morris had died during a raid on a suspected trafficking ring. No signs of violence. Just a heart attack, they'd said, the official report stating natural causes. But she'd heard the final radio transmission, his voice breaking as he'd screamed something about wings, about shadows, about the dark. And when she'd found him, his eyes were open, staring at something she couldn't see, his face contorted not with pain but with recognition of something impossible. She looked down the steps. The darkness swallowed sound, muffling the city above. Somewhere below, music played. Not recorded music from a gramophone or a phone. Live strings, discordant and screaming, weaving through the damp air like a living thing. "I don't need a token," she said, her voice steady despite the hammering of her heart. She descended. The steps glistened, slick with moss and something else, something that glistened like oil in the weak light from above. The air grew thick, pressing against her eardrums, making her head feel stuffed with cotton. The suspect hurried down, his footsteps echoing. Quinn followed, her hand dragging along the banister, counting the steps in her head. Fifty. Seventy. Ninety. Her watch clicked. 23:52. The tunnel opened into a cavernous space that shouldn't have existed beneath the streets of London. Gas lamps flickered to life as she entered, their flames burning blue and green, illuminating stalls covered in black velvet and oilcloth. Creatures that might have been human, or once had been, browsed the goods with too many fingers or too few teeth. A woman with joints that bent backwards examined a vial of liquid that steamed and hissed. A man with antlers branching from his forehead, polished and carved with intricate patterns, haggled over a price in a language that made Quinn's teeth ache and her vision blur at the edges. And in the centre of it all, under a canopy of tattered black silk, the suspect stood before a figure in a hooded cloak of raven feathers, handing over a thick envelope stuffed with cash. Quinn stepped forward. Her boot hit something hard and white. A bone, bleached and carved, half-buried in the dirt floor. She looked up. The antlered man turned. His eyes drank the light, black and bottomless. He smiled, and his mouth opened too wide, stretching across his face, revealing rows of needle teeth that clicked together like castanets. "Fresh meat," he said, his voice like gravel in a blender. Quinn drew her weapon, the barrel steady despite the tremor in her hands.
created_at"2026-10-07T09:27:01.53Z" 10/7/2026, 9:27:01 AM
model"mistralai/mistral-large-4-0-20261006"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency770
moderation_latency(null)
generation_time123438
tokens_prompt4484
tokens_completion8313
native_tokens_prompt4281
native_tokens_completion7909
native_tokens_completion_images(null)
native_tokens_reasoning6421
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier"default"
usage0.01944089
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1791365221-OQ6q1jYzaV97iak44Hlo"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1791365221-4wKUu34I18YhcK62PlkS"
upstream_id"3287e9aff4a94c2f910331afae053951"
provider_responses
0
endpoint_id"19b3b5d7-23f6-4b63-8109-64a6cc37d996"
id"3287e9aff4a94c2f910331afae053951"
is_byokfalse
latency770
model_permaslug"mistralai/mistral-large-4-0-20261006"
provider_name"Mistral"
status200
total_cost0.01944089
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences10
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
96.03% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1258
totalAiIsmAdverbs1
found
0
adverb"really"
count1
highlights
0"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
60.25% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1258
totalAiIsms10
found
0
word"flickered"
count3
1
word"echoed"
count2
2
word"footsteps"
count1
3
word"echoing"
count1
4
word"velvet"
count1
5
word"intricate"
count1
6
word"silk"
count1
highlights
0"flickered"
1"echoed"
2"footsteps"
3"echoing"
4"velvet"
5"intricate"
6"silk"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences105
matches(empty)
88.44% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount1
narrationSentences105
filterMatches
0"watch"
1"feel"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences110
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen55
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1258
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
94.01% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions36
wordCount1161
uniqueNames20
maxNameDensity1.12
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Raven1
Nest1
Soho1
Charing1
Cross1
Road1
Metropolitan1
Police1
Leicester1
Square1
Brixton2
Camden2
West1
End1
Town1
Station1
Morris3
Quinn13
Tuesday1
London1
persons
0"Raven"
1"Police"
2"Morris"
3"Quinn"
places
0"Soho"
1"Charing"
2"Cross"
3"Road"
4"Leicester"
5"Brixton"
6"Camden"
7"West"
8"End"
9"Town"
10"Station"
11"London"
globalScore0.94
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences74
glossingSentenceCount1
matches
0"smelled like the warehouse where she'd fou"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.795
wordCount1258
matches
0"not with pain but with recognition of something impossible"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences110
matches
0"carried that question"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs30
mean41.93
std31.16
cv0.743
sampleLengths
029
115
258
363
44
515
664
783
851
950
1018
11105
1237
1330
1493
1534
1668
1796
1840
1916
202
2156
223
234
24108
2535
2623
2734
2811
2913
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences105
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs185
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences110
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1165
adjectiveStacks1
stackExamples
0"thick, pressing against her"
adverbCount15
adverbRatio0.012875536480686695
lyAdverbCount1
lyAdverbRatio0.0008583690987124463
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences110
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences110
mean11.44
std8.57
cv0.749
sampleLengths
05
13
221
313
42
512
61
712
816
917
1015
119
1225
1314
143
151
1612
173
1810
194
2013
2117
225
2315
2410
2515
2615
2714
2811
297
3011
317
3225
337
3412
3515
3617
3710
388
394
4012
412
4217
4312
443
4510
468
4712
486
494
59.57% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.37962962962962965
totalSentences108
uniqueOpeners41
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences92
matches
0"Just her warrant card, a"
1"Just a heart attack, they'd"
2"Somewhere below, music played."
ratio0.033
80.87% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount32
totalSentences92
matches
0"His shoulder hit the lamppost."
1"Her boot caught his knee"
2"He turned left toward Charing"
3"He laughed, a wet, broken"
4"He ducked into a narrow"
5"Her torch beam caught graffiti"
6"She didn't need the light."
7"She'd memorised this route during"
8"He vaulted the metal barrier,"
9"Her shoulder popped, a sharp"
10"She ignored it, landing in"
11"He ran toward the canal,"
12"He stopped at a rusted"
13"she called, her voice cutting"
14"He shoved the gate open"
15"She'd seen it on her"
16"It smelled of ozone and"
17"It smelled like the warehouse"
18"He turned, his face pale"
19"His voice echoed off the"
ratio0.348
68.70% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount72
totalSentences92
matches
0"His shoulder hit the lamppost."
1"Quinn didn't slow."
2"Her boot caught his knee"
3"The suspect scrambled to his"
4"Quinn's leather watch clicked against"
5"The green neon sign had"
6"He turned left toward Charing"
7"Quinn kept pace, her breath"
8"The suspect panted, his chest"
9"He laughed, a wet, broken"
10"He ducked into a narrow"
11"Quinn followed without hesitation."
12"The passage stank of piss"
13"Her torch beam caught graffiti"
14"She didn't need the light."
15"She'd memorised this route during"
16"The suspect emerged onto a"
17"A delivery van blocked the"
18"He vaulted the metal barrier,"
19"Quinn grabbed the top rail,"
ratio0.783
54.35% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences92
matches
0"Now the rain-soaked streets of"
ratio0.011
17.54% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences57
technicalSentenceCount10
matches
0"The suspect panted, his chest heaving, glancing over his shoulder with desperate, wide eyes."
1"Her shoulder popped, a sharp pain that shot down her arm."
2"The rain intensified, drumming against her coat, soaking through to her skin."
3"An entry requirement for the supernatural black market that operated in these abandoned tunnels beneath the city."
4"The suspect smiled, showing teeth that seemed too sharp in the dim light."
5"The steps glistened, slick with moss and something else, something that glistened like oil in the weak light from above."
6"Quinn followed, her hand dragging along the banister, counting the steps in her head."
7"The tunnel opened into a cavernous space that shouldn't have existed beneath the streets of London."
8"A man with antlers branching from his forehead, polished and carved with intricate patterns, haggled over a price in a language that made Quinn's teeth ache and…"
9"He smiled, and his mouth opened too wide, stretching across his face, revealing rows of needle teeth that clicked together like castanets."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount2
matches
0"she called, her voice cutting through the rain"
1"she said, her voice steady despite the hammering of her heart"
50.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount1
fancyTags
0"she shouted (shout)"
dialogueSentences10
tagDensity0.4
leniency0.8
rawRatio0.25
effectiveRatio0.2
85.4585%