Run: 2026-10-08-01M4DA1RMSVFDCJXB23NCG136F

Run Details

Duration:
20.9s
Cost:
$0.002214
Provider:
Claude Platform on AWS

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The satchel hit the cobbles first, and the glass vials inside it burst with a sound like a dropped chandelier. Tomás Herrera did not stop to check the damage. He vaulted a bollard, skidded on the wet stone, and kept running. "Mr Herrera! Stop!" Harlow Quinn was already moving. Her torch swept the alley behind the Raven's Nest, catching the green neon sign that bled across the puddles, then the flash of his curls, then nothing. Her left wrist ached where the worn leather watch strap had rubbed through the skin during the last chase. She ignored it. She ignored everything except the back of his coat. He turned left into a gap between two shuttered restaurants. A bin rolled out after him. She stepped over it without breaking stride. "You're making this difficult," she called. Her voice bounced off the brick. Somewhere a dog barked, then thought better of it. "I'm making it interesting." His reply came back thin and breathless, half laughter. "You should try it sometime, Detective." She reached the corner in time to see him pause under a streetlamp, one hand pressed flat to his ribs. Blood, or something darker, slicked his fingers. He glanced back at her, the Saint Christopher medallion swinging free of his shirt, and his face did something she did not expect. He looked sorry. Then he ran again. Quinn followed him onto the high street. Camden at this hour should have been nothing but shuttered stalls and drunks, yet the pavements swarmed with people who moved wrong. A woman in a moth-eaten fur stole glanced at Quinn, then at the badge clipped to her belt, then away. A boy with a pale face and too-wide eyes stood perfectly still beside a chained bicycle, watching Tomás pass as if he expected him. Quinn filed it. Her notebook was already full of things she could not explain. Tomás cut right, across the canal footbridge, and the iron rang under his feet. Halfway over he stopped. He turned, and for one bitter second Quinn thought he meant to fight her. Instead he reached into his coat and drew out a small, pale disc. He held it up. Even in the poor light she made out the carved symbols on its surface, a spiral and a broken line. "Last warning," he said. "Go home, Harlow." Nobody called her Harlow. Not on a job. Not in the Met. "Put that down and get on the ground." "You know what this is?" He turned the disc over. "No, you don't. That's why they chose you to lose your partner. Because you never listen." Quinn's jaw tightened. Three years ago Morris had walked into a basement in Hackney, and the men who found him afterwards could not describe what they had seen. Their statements had gone into a drawer. Her own report had gone into a shredder after the Superintendent read it twice and went pale. "Morris," she said. Tomás's expression flickered. "I'm sorry for your loss." "Where is he?" "Below." He tilted his head toward the dark mouth of a boarded-up staircase on the far side of the bridge, half hidden behind a tangle of hoarding. Someone had painted a bird on the wood, its wings stretched wide, its eyes scratched out. "Down there, they sell what your department confiscates and then forgets to log. They sell names too. Pieces of people. Anyone can enter with one of these." He lifted the disc higher. "Only I have one that works for you." He tossed it. Quinn caught it on instinct, the way she had caught a hundred thrown objects on a hundred streets. The disc was warm. Warmer than skin should be. Thin lines of something like blood or sap crawled along the carved grooves. When she looked up, the bridge was empty. She ran to the far end. The hoarding had been torn free, leaving a gap wide enough for a man to slip through. Beyond it, a flight of tiled steps descended into a throat of darkness. Cold air breathed up from below. It smelled of wet stone, old pennies, and something sweet that turned her stomach. Faint music drifted up with it, a fiddle played slow and off-key, and under the fiddle, the hum of voices bargaining in a dozen languages. Her radio hissed on her shoulder. "Quinn, where are you? Control says you've lost the suspect near the canal." She keyed the mic. Her thumb hovered. A single transmission would bring six officers and a dog unit. They would walk down those steps with their torches and their stab vests, and they would walk back up without answers, if they walked back at all. She thought of Morris's empty desk. The chair nobody had moved. "Hold position," she said. "I'm going in alone." She clicked off the radio, slipped it into her pocket, and tightened her grip on the bone token until its edges bit into her palm. Halfway down the stairs, the tiles turned to rough-hewn rock. The fiddle stopped mid-note. Silence pressed on her ears like deep water. Then a voice rose from the dark below, close enough to touch her, and it said her name in a tone she had heard only once before, on a phone line at three in the morning, three years ago. "Harlow. You came back for me."
created_at"2026-10-08T08:28:33.84Z" 10/8/2026, 8:28:33 AM
model"anthropic/claude-haiku-5.5-20261007"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency19996
moderation_latency(null)
generation_time20868
tokens_prompt4484
tokens_completion1265
native_tokens_prompt6519
native_tokens_completion3124
native_tokens_completion_images(null)
native_tokens_reasoning1406
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.0022139
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1791448113-nmmPm3CL3cDLfgtmA4N7"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1791448113-M8aqWClvkOackpCbjV0e"
upstream_id"msg_011CfpTKs1Pjpmot3ifxawH3"
provider_responses
0
endpoint_id"b6cdf493-3a61-441f-a134-e7944fddb980"
id"msg_011CfpTKs1Pjpmot3ifxawH3"
is_byokfalse
latency799
model_permaslug"anthropic/claude-haiku-5.5-20261007"
provider_name"Claude Platform on AWS"
status200
total_cost0.0022139
cache_discount(null)
upstream_inference_cost0
provider_name"Claude Platform on AWS"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences19
tagDensity0.368
leniency0.737
rawRatio0
effectiveRatio0
94.39% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount892
totalAiIsmAdverbs1
found
0
adverb"perfectly"
count1
highlights
0"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
83.18% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount892
totalAiIsms3
found
0
word"flickered"
count1
1
word"stomach"
count1
2
word"silence"
count1
highlights
0"flickered"
1"stomach"
2"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences71
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences71
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences82
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen39
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords892
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions23
wordCount771
uniqueNames12
maxNameDensity0.91
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Herrera1
Quinn7
Raven1
Nest1
Saint1
Christopher1
Tomás4
Harlow2
Met1
Morris2
Hackney1
Superintendent1
persons
0"Herrera"
1"Quinn"
2"Raven"
3"Nest"
4"Saint"
5"Christopher"
6"Tomás"
7"Harlow"
8"Morris"
9"Superintendent"
places
0"Met"
1"Hackney"
globalScore1
windowScore0.833
95.65% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences46
glossingSentenceCount1
matches
0"something like blood or sap crawled along th"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount892
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences82
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs33
mean27.03
std24.55
cv0.908
sampleLengths
041
13
263
323
46
515
619
753
84
973
1014
1169
127
1312
148
1526
1652
173
188
193
2083
213
2240
238
2481
2519
2645
2711
288
2925
3022
3139
326
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences71
matches
0"been torn"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs130
matches
0"was already moving"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences82
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount777
adjectiveStacks0
stackExamples(empty)
adverbCount26
adverbRatio0.03346203346203346
lyAdverbCount3
lyAdverbRatio0.003861003861003861
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences82
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences82
mean10.88
std8.11
cv0.746
sampleLengths
020
19
212
33
45
527
619
73
89
910
106
117
126
136
149
1513
166
1720
187
1923
203
214
227
2322
2420
2524
263
2711
2814
294
3014
3113
324
3320
344
353
364
374
384
398
4010
4116
423
4325
447
4517
463
473
485
493
79.27% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.5121951219512195
totalSentences82
uniqueOpeners42
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences67
matches
0"Somewhere a dog barked, then"
1"Then he ran again."
2"Instead he reached into his"
3"Then a voice rose from"
ratio0.06
46.87% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount29
totalSentences67
matches
0"He vaulted a bollard, skidded"
1"Her torch swept the alley"
2"Her left wrist ached where"
3"She ignored it."
4"She ignored everything except the"
5"He turned left into a"
6"She stepped over it without"
7"Her voice bounced off the"
8"His reply came back thin"
9"She reached the corner in"
10"He glanced back at her,"
11"He looked sorry."
12"Her notebook was already full"
13"He turned, and for one"
14"He held it up."
15"He turned the disc over"
16"Their statements had gone into"
17"Her own report had gone"
18"He tilted his head toward"
19"He lifted the disc higher"
ratio0.433
64.48% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount53
totalSentences67
matches
0"The satchel hit the cobbles"
1"Tomás Herrera did not stop"
2"He vaulted a bollard, skidded"
3"Harlow Quinn was already moving."
4"Her torch swept the alley"
5"Her left wrist ached where"
6"She ignored it."
7"She ignored everything except the"
8"He turned left into a"
9"A bin rolled out after"
10"She stepped over it without"
11"Her voice bounced off the"
12"His reply came back thin"
13"She reached the corner in"
14"Blood, or something darker, slicked"
15"He glanced back at her,"
16"He looked sorry."
17"Quinn followed him onto the"
18"Camden at this hour should"
19"A woman in a moth-eaten"
ratio0.791
74.63% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences67
matches
0"Even in the poor light"
ratio0.015
93.60% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences29
technicalSentenceCount2
matches
0"Her torch swept the alley behind the Raven's Nest, catching the green neon sign that bled across the puddles, then the flash of his curls, then nothing."
1"A boy with a pale face and too-wide eyes stood perfectly still beside a chained bicycle, watching Tomás pass as if he expected him."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount0
fancyTags(empty)
dialogueSentences19
tagDensity0.211
leniency0.421
rawRatio0
effectiveRatio0
93.8466%