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Run: 2026-10-13-01M4TAZXN8G54QR5ED3330D12B
Run Details
Model:
Muse Wonder (Reasoning, Medium)
Test:
Bad Writing Habits
Scenario:
Thriller: chase through city streets
Duration:
56.0s
Cost:
$0.093252
Provider:
Meta
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
79.11%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
90.37%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
57.52%
Sentence opener variety
(details)
39.45%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
72.43%
Subject-first sentence starts
(details)
29.59%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
92.2822%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Quinn slammed her palm between
the man's shoulder blades as he hit the turnstile.
He spun off the metal
arm, kept his feet, and hurled a rubbish bin into her path. Bottles burst across the pavement. Glass jumped.
Quinn leapt the wreckage, landed
in a puddle that soaked her trousers to the knee, and lost half a stride. "Stop. Police."
The man laughed without looking
back and cut between two idling buses on Camden High Street. Brakes screamed. A driver hammered his horn.
Quinn sprinted through the gap
as a wing mirror clipped her jacket and tore the pocket clean away. Ahead, the suspect vaulted a cycle rack with one hand.
He moved with loose, easy
power, the sort that came from practice rather than panic. That mattered. Panicked men ran towards light and crowds. This one chose service alleys, blind corners and locked yards, each turn made before he reached it. He had rehearsed the route.
Quinn keyed her radio with
wet fingers. "Control, Detective Inspector Quinn. Foot pursuit, male suspect heading east from Camden High Street towards the canal. Request units to Kentish Town Road and the old station perimeter." Static spat in her ear. "Control, repeat, foot pursuit."
A bus roared past and
drowned the answer.
The radio gave her a
flat electronic chirp and died. Perfect.
She tore the earpiece out
and ran.
The suspect reached the canal
bridge, grabbed the rail and swung himself over the maintenance gate. His coat snagged. Fabric ripped.
Something pale flashed in his
hand before he dropped to the towpath below. Quinn followed.
The rail bit cold through
her gloves.
She landed on slick concrete
and felt her left ankle twist under her. Pain shot up her calf.
She rolled with it, came
up moving, and ignored the shout her ankle gave at the next step. Under the bridge, graffiti covered the bricks in fat silver letters. A narrow boat knocked against the bank. Someone inside shouted through a hatch, then ducked as the suspect
charged
past their mooring lines. The canal threw back the smell of diesel, algae and hot food from the restaurant bins above. Quinn gained three steps. Then two.
She could hear his breathing
now, ragged at the edges. Her own stayed
measured
. Eighteen years and the old army habits still ran her body like drill. In through the nose. Out through the mouth. Arms tight. No wasted swing.
Her worn leather watch dug
into her left wrist with every stride. The suspect ducked under a low pipe and scrambled up an iron ladder to street level. Quinn grabbed the bottom rung and hauled herself after him. Rust flaked into her eyes. Above her, a delivery scooter whined past. The suspect crossed straight through its headlamp beam and vanished into a gap between a shuttered print shop and a betting shop with one cracked window. Quinn pulled her phone out as she entered the gap. Tomás answered on the second ring. "Tell me this is social." "Camden. Old station. He is heading for a service entrance." A pause changed the quality of the line. "Harlow. Describe it." "Steel door. New chain. Black paint over a Northern line roundel." "Do not touch it." "I am in pursuit of a suspect who just stole a sealed evidence pouch from a dead courier." "That sentence will sound bad at your inquest." Quinn slowed as the alley narrowed. Crates lined one wall. Cardboard sagged under rain and gave off the sour smell of old milk. At the far end, the suspect stood before a steel door set into soot-dark brick. He did not kick it. He did not force it.
He pressed his palm flat
to a panel beside the frame and waited, chest heaving, grinning at her over his shoulder.
He wanted her close enough
to see. "Tomás. If the door opens, what sits behind it?" "The Veil Market." Rain drummed on a plastic awning above her. Quinn kept walking. "The market moves." "On the full moon. It sits under Camden tonight." "Entry rule." "A bone token. No token, no passage. Also no police. Also no second chances." The panel clicked. Green light washed the suspect's hand, then died. The steel door swung inward on oiled hinges and released a breath of warm air that carried cardamom, iron, lamp oil and something sweet rotting under spice. The suspect stepped through. He turned on the threshold, lifted the stolen evidence pouch, and tapped it against his forehead in salute. "Your partner took longer to decide." The door
began to
close. Quinn lunged.
She caught the edge with
her fingertips and felt
weight
behind it, serious
weight
, a mechanism pulling the steel back into place.
Her ankle screamed as she
braced her foot in the gap. Metal crushed her boot.
She drove her shoulder forward
and slipped through into darkness as the door slammed behind her. Silence swallowed the street. No rain. No traffic. No radio chatter in her dead earpiece. Steps descended ahead of her, worn concrete slick with green damp. A ribbon of amber light glowed far below. The suspect's shoes slapped the stairs, unhurried now. He had stopped running. Quinn drew her warrant card, then put it away.
She drew breath to call
out and stopped. Tomás had used the same tone once before, in a flat in Peckham where a boy with torn veins had bled black onto white sheets. He had blocked the doorway with his own body and refused to move until she lowered her voice. The NHS had struck him off for the patients he treated in rooms like that. The clique trusted him with its wounded. The Met trusted him with nothing, which made him the only honest source she had left. His voice
echoed
in her head with irritating clarity. No token. No passage. Quinn reached into the inside pocket of her jacket. The evidence pouch she carried had no business on an official log. Three years earlier, a exhibits officer at Holborn had signed out a box from DS Morris's last case and never signed it back in. Quinn had found the box under a false panel in Morris's garage, two weeks after the funeral, while his widow stood in the kitchen making tea she never drank. Inside lay a notebook with every second page torn out, a Northern line map marked in Morris's neat hand, and a disc of yellowed bone carved with a raven. She had told no one. She had carried the token for six months. Then a year.
Then it became a habit
she refused to examine. The bone stayed warm through her glove, even at crime scenes in January. She
hated that detail
. She logged every other detail.
Now it pulsed against her
palm. Once. Twice. In rhythm with something below. Quinn stood at the top of the stairs with the token in one hand and her baton in the other. Down there lay a market that did not appear on any map she could seize. A suspect who knew Morris. A room full of witnesses who bought and sold banned alchemical substances, enchanted goods and information. One shout from her and the whole place would scatter, burn its stock or put a knife between her ribs and roll her into the old track bed where no CCTV watched. Backup could not find the door. Backup could not open the door. Backup would arrive at a blank wall and write her up as absent from pursuit. She could return to the street. Preserve the chain. Write the report. Use words like portal and threshold and
watch
a superintendent slide her file towards occupational health. Or she could descend and lose the suspect, the pouch, and the first living lead in Morris's death in the same movement. The amber light below brightened. A bell rang, soft and clear. Quinn closed her fingers around the bone token and went down. Each step took her farther from the rain. The walls changed as she descended. Brick gave way to glazed tiles, cream and green, cracked into maps of fine lines. Old advertisements clung under translucent grime. A smiling woman held a tin of cocoa. A man in a bowler hat pointed towards trains that no longer ran. Someone had scratched out both their eyes with care. The air grew richer. Fried garlic. Hot copper. Wet wool. Perfume that slid across the tongue like violet sugar. Under it all sat the mineral smell of deep earth and standing water. The suspect waited at the bottom beside a turnstile made from black iron and what
looked like human ribs
. He held his own token up between two fingers. His had a snake carved into the surface. It shone with oil from his skin. Beyond him, the abandoned station opened into impossible width. The Veil Market filled the platform and the track bed and the arched tunnels beyond. Stalls crowded edge to edge under strings of naked bulbs and paper lanterns. Glass jars held curled things in amber liquid. A butcher in a clean white apron sold cuts of meat that steamed in the cold. A woman with silver rings on every finger laid out watches that ticked at different speeds. Children with adult eyes carried trays of vials through the crowd. Music came from somewhere out of sight, a fiddle fighting a drum for control of a tune. No one used money that Quinn recognised. A man paid for a parcel with three teeth and a lock of red hair. A stallholder weighed a customer's shadow on brass scales and nodded as though it came up short. The suspect stepped through the turnstile. It clicked. It let him pass. He walked backwards into the crowd, pouch held high. "Inspector Quinn." The market noise dipped. "You carried his token all this way. Shame to waste the sentiment." Quinn approached the turnstile. Up close, the ribs bore carvings so fine they ached to look at. Names. Dates. Small repeated marks in groups of five. A cup of dark iron sat on a post beside the gate, already half full of bone discs. Hers would join them. No return. No receipt. No proof she had entered at all. A figure stood in shadow beside the post. Tall. Gender hidden under a long grey coat and a mask of stitched leather with no eye holes. The figure extended one gloved hand, palm up, and waited. Quinn looked past the hand. The crowd had begun to notice her. Conversations thinned. A stallholder covered his jars with a cloth. The butcher set his cleaver down with deliberate care and wiped his hands on his apron. The children stopped moving. Every tray balanced. Every vial stayed level. Her phone buzzed in her pocket. She pulled it out. One bar of signal, where no signal should reach. A message filled the screen. Do not give it to him. Morris already paid. Quinn stared at the number. Morris's number. Cancelled three years ago. Buried with his effects list in a file she knew by heart. The masked figure flexed its fingers. "Token." The suspect smiled from the platform and opened the stolen pouch. Inside lay no drugs, no cash, no weapon. A small glass eye rolled into his palm. It turned in his grip, iris first, and fixed its gaze straight on Quinn. Every lantern in the market went out. In the darkness, a hundred throats drew breath together, and the turnstile unlocked by itself.
created_at
"2026-10-13T09:55:09.632Z"
10/13/2026, 9:55:09 AM
model
"meta/muse-wonder-20261012"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
2357
moderation_latency
(null)
generation_time
55936
tokens_prompt
4484
tokens_completion
2830
native_tokens_prompt
4168
native_tokens_completion
3829
native_tokens_completion_images
0
native_tokens_reasoning
1388
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"completed"
service_tier
"auto"
usage
0.093252
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer
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request_id
"req-1791885309-iCuZgL9zLmRta5op8SJr"
session_id
(null)
preset_id
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api_type
"completions"
id
"gen-1791885309-MolK3ctJyZUMeGlceoqw"
upstream_id
"resp_6acdfffe8c975f6be603473c"
provider_responses
0
endpoint_id
"1232618d-ebfe-4338-9b68-d9127a57c8dd"
id
"resp_6acdfffe8c975f6be603473c"
is_byok
false
latency
654
model_permaslug
"meta/muse-wonder-20261012"
provider_name
"Meta"
status
200
total_cost
0.093252
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Meta"
response_cache_source_id
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data_region
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workspace_id
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Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1915
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
79.11%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1915
totalAiIsms
8
found
0
word
"perfect"
count
1
1
word
"charged"
count
1
2
word
"measured"
count
1
3
word
"weight"
count
2
4
word
"silence"
count
1
5
word
"echoed"
count
1
6
word
"pulsed"
count
1
highlights
0
"perfect"
1
"charged"
2
"measured"
3
"weight"
4
"silence"
5
"echoed"
6
"pulsed"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
195
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
1
hedgeCount
1
narrationSentences
195
filterMatches
0
"watch"
hedgeMatches
0
"began to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
215
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
32
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1915
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
2
unquotedAttributions
0
matches
(empty)
90.37%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
41
wordCount
1761
uniqueNames
13
maxNameDensity
1.19
worstName
"Quinn"
maxWindowNameDensity
2
worstWindowName
"Morris"
discoveredNames
Camden
1
High
1
Street
1
Peckham
1
Met
1
Holborn
1
Morris
7
Northern
1
January
1
Veil
1
Market
1
Quinn
21
Backup
3
persons
0
"Met"
1
"Morris"
2
"Market"
3
"Quinn"
4
"Backup"
places
0
"Camden"
1
"High"
2
"Street"
3
"Peckham"
4
"January"
globalScore
0.904
windowScore
1
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
124
glossingSentenceCount
1
matches
0
"looked like human ribs"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1915
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
1
totalSentences
215
matches
0
"hated that detail"
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
95
mean
20.16
std
21.76
cv
1.079
sampleLengths
0
14
1
44
2
2
3
16
4
50
5
26
6
5
7
7
8
28
9
5
10
4
11
18
12
1
13
7
14
34
15
45
16
51
17
4
18
2
19
52
20
64
21
10
22
6
23
5
24
10
25
8
26
3
27
11
28
4
29
18
30
8
31
69
32
7
33
9
34
3
35
11
36
3
37
9
38
2
39
14
40
38
41
4
42
18
43
6
44
5
45
2
46
53
47
4
48
11
49
31
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
195
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
302
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
215
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1762
adjectiveStacks
0
stackExamples
(empty)
adverbCount
27
adverbRatio
0.01532349602724177
lyAdverbCount
1
lyAdverbRatio
0.0005675368898978433
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
215
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
215
mean
8.91
std
6.34
cv
0.712
sampleLengths
0
14
1
17
2
5
3
2
4
20
5
2
6
16
7
2
8
5
9
18
10
10
11
15
12
2
13
7
14
17
15
5
16
7
17
28
18
5
19
4
20
8
21
10
22
1
23
7
24
16
25
3
26
2
27
13
28
2
29
7
30
13
31
5
32
18
33
11
34
7
35
16
36
17
37
4
38
2
39
10
40
4
41
13
42
4
43
4
44
2
45
3
46
12
47
16
48
10
49
5
57.52%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
23
diversityRatio
0.40930232558139534
totalSentences
215
uniqueOpeners
88
39.45%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
2
totalSentences
169
matches
0
"Then a year."
1
"Then it became a habit"
ratio
0.012
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
36
totalSentences
169
matches
0
"He spun off the metal"
1
"He moved with loose, easy"
2
"He had rehearsed the route."
3
"She tore the earpiece out"
4
"His coat snagged."
5
"She landed on slick concrete"
6
"She rolled with it, came"
7
"She could hear his breathing"
8
"Her own stayed measured."
9
"Her worn leather watch dug"
10
"He did not kick it."
11
"He did not force it."
12
"He pressed his palm flat"
13
"He wanted her close enough"
14
"He turned on the threshold,"
15
"She caught the edge with"
16
"Her ankle screamed as she"
17
"She drove her shoulder forward"
18
"He had stopped running."
19
"She drew breath to call"
ratio
0.213
72.43%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
131
totalSentences
169
matches
0
"Quinn slammed her palm between"
1
"He spun off the metal"
2
"Bottles burst across the pavement."
3
"Quinn leapt the wreckage, landed"
4
"The man laughed without looking"
5
"A driver hammered his horn."
6
"Quinn sprinted through the gap"
7
"He moved with loose, easy"
8
"This one chose service alleys,"
9
"He had rehearsed the route."
10
"Quinn keyed her radio with"
11
"Static spat in her ear."
12
"A bus roared past and"
13
"The radio gave her a"
14
"She tore the earpiece out"
15
"The suspect reached the canal"
16
"His coat snagged."
17
"Something pale flashed in his"
18
"The rail bit cold through"
19
"She landed on slick concrete"
ratio
0.775
29.59%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
1
totalSentences
169
matches
0
"Now it pulsed against her"
ratio
0.006
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
70
technicalSentenceCount
1
matches
0
"A room full of witnesses who bought and sold banned alchemical substances, enchanted goods and information."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
0
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
0
92.2822%