Run: 2026-10-13-01M4TBD0DY021SA459MWCB76H0

Run Details

Duration:
49.3s
Cost:
$0.083093
Provider:
Meta

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn hurled herself over the bonnet of a black cab and landed wrong. Pain shot through her left ankle. She rolled with the fall, came up running, and left the driver shouting at her back. Her shoes slapped puddles apart. Ahead, the man in the yellow anorak shouldered through a knot of drinkers outside the tube station and knocked a girl into the gutter. He clutched a dented black tin against his ribs. Quinn had seen him take it from the hidden back room in The Raven's Nest, through the bookshelf door Silas swore nobody outside the clique knew about. She had watched him slide it under his jacket the moment Silas turned to the bar. Then he had spotted her badge. He ran well. Scared people usually did. Quinn cut across Camden High Street and dodged a bus that threw a sheet of dirty water over the kerb. Cold water soaked through her trousers and stung the graze on her shin. She kept her eyes on that yellow hood. It bobbed past shuttered stalls, past the Lock, past a row of bins that stank of hot oil and rotten fruit. "Police. Move." People scattered. A man cursed and clutched his chips to his chest. The suspect vaulted a railing, dropped to the canal path, and sprinted under the bridge where buskers packed guitars into cases and teenagers shared cigarettes under the arch. Quinn followed, took the drop hard, and felt her ankle fold again. She stayed upright through force of will and eighteen years of habit. Her closely cropped salt-and-pepper hair dripped into her eyes. She wiped her face with one hand and tasted rain, soot, and blood from a split lip she had not noticed until then. The suspect glanced back. "Harlow Quinn. Still limping after other people's mess." That stopped her for half a stride. He knew her name. He knew more than her name, judging by the grin that flashed across his face before he ducked through a service gate beside the old station building. Quinn pushed harder. The abandoned Tube station squatted behind rusted fencing and boards thick with torn posters. Its roundel hung crooked above a doorway chained from the outside, except the chain lay in the wet grass now, cut clean. A smell rolled from the black opening beyond it. Hot dust. Melted wax. Copper pennies held too long in a fist. Quinn drew up short at the threshold and pressed two fingers to the earpiece Tomás had insisted she wear. "Tomás. I have him. Old station under Camden." Static hissed. Then Tomás came through, breathless, as if he had been running too. "Harlow. Listen to me." "He has the tin." "Forget the tin. That place under Camden, that is the Market tonight. The Veil Market. You need a bone token to pass the gate, and the people down there sell things the law has no names for yet." "How do I get in?" "You do not. That is my medical advice. Also my advice as a man who likes you alive." The yellow hood vanished down a stairwell inside. A door clanged somewhere below, deep in the station's throat. Quinn looked at the worn leather watch on her left wrist. The second hand ticked round. Backup sat eight minutes away if dispatch had heard her last call at all through the rain and traffic. Eight minutes gave the suspect time to sell the tin, burn it, hand it to a buyer with no face, or vanish through an exit Quinn could not map from the street. Three years ago she had stood outside another door and waited for backup that arrived in time to find DS Morris gone and a room wiped clean enough to eat from. She had followed procedure. She had buried an empty box beside Morris's mother and listened to the woman ask why the coffin felt light. Her jaw ached. She unclenched it. "Tell Silas to lock the Nest. Nobody in or out." "Harlow." "If I stop answering, send people who know how to keep quiet." She pulled the earpiece out and dropped it into her pocket. Cold air breathed up the stairs and carried voices with it, dozens of them, haggling in English, French, Arabic, and languages that bent wrong around the consonants. Quinn took the steps two at a time and told herself the ache in her ankle was just information. Pain told her the joint still worked. That would do. The stairwell narrowed. Old tiles sweated moisture under peeling advertisements for musicals that had closed decades ago. Her shoes crunched grit. At the bottom, a gate blocked the passage, iron bars set into a frame of blackened oak. A brass skull grinned from the centre of it, its eye sockets polished by thousands of thumbs. The suspect stood on the far side. He pressed a pale disc into the skull's mouth. Bone, Quinn realised. Carved from something knuckled and yellowed with age, with a hole bored through one edge. The gate swung inward without a sound. He stepped through and turned. Rain ran off his yellow hood and made his thin face shine. He held up the black tin between two fingers. "Come and write this one up, Detective." The gate began to swing shut. Quinn lunged. Her shoulder hit iron. Pain burst white across her collarbone. She twisted sideways, sucked in her breath, and forced herself through the narrowing gap as the edge of the gate caught her coat and tore a strip clean away. Then she stood inside, panting, with the gate shut behind her and no token to open it again. The suspect stared. "You mad cow." "You left the door open." "That is not an invitation. That is gravity." "Write that down for your statement." He backed away and melted into the crowd. Quinn followed him into the Veil Market and stopped caring about her ankle. The old platform stretched farther than the station above should have allowed, a long curve of stalls and canvas awnings lit by oil lamps, bare bulbs, and small blue flames that floated above dishes of black liquid. Heat pressed against her wet clothes. Steam curled from food carts selling skewers, dumplings, and things with too many legs folded crisp at the joints. Perfume fought with incense, fried garlic, wet leather, and the sharp green tang of crushed herbs. A woman sold bottled voices in corked jars that whispered against the glass. Beside her, a tall man with filed teeth laid out maps that redrew themselves while Quinn watched, coastlines crawling like insects. Further on, glass vials of gold powder changed hands for bundles of cash and one human molar in a twist of tissue. Nobody paid by card. Nobody asked for receipts. Quinn moved with the flow and kept the yellow hood in sight. The suspect slipped between a stall hung with silver bells and another piled high with antique clocks, all of them ticking out of time with each other. Tick-tock, tick-tock, never together. The sound needled into her skull. She passed a boy no older than twelve who balanced a tray of bone tokens in both hands. He looked at Quinn's empty palms, then at her face, then stepped sharply out of her way. "Ticket, miss." "Who from?" "From the dead, usually." A laugh rose somewhere behind her. Quinn pressed on. The suspect reached the far end of the platform where an old train carriage sat with its doors open and candlelight inside. He vaulted onto a crate, then onto the carriage roof access ladder, and looked back to make sure she followed. He wanted her here. That thought landed cold and clear. He had wanted her here from the moment he let her see the tin. Quinn slowed beside a stall stacked with police evidence bags. She stopped. Each bag held something labelled in her own handwriting. Dates. Locations. Morris's case numbers. One bag held a Saint Christopher medallion on a broken chain, and Quinn's stomach dropped because Tomás wore one like it and never took it off. Another held a worn leather watch with a cracked face, stopped at eleven minutes past three. A hand closed around her wrist. "Nice, is it not?" Quinn turned. The stallholder smiled with lips sewn shut at the corners by fine black thread. He released her before she could break his fingers and tapped the watch through the plastic. "Yours has not stopped yet. Good price if you sell early." "Where did you get these?" "From the man who collects endings." The suspect whistled from the carriage roof. One short note. Every lamp on the platform dimmed. Quinn reached for the radio at her belt. It crackled before she touched it, loud enough to cut through the haggling, and a dispatcher's voice filled the sudden hush. "Detective Quinn, confirm your location. Repeat, Detective Quinn, all units converging on Camden." Heads turned. Stall by stall, the market went silent. The woman with the bottled voices set her jars down one by one. The man with filed teeth covered his crawling maps with a cloth. The boy with the bone tokens hid his tray behind his back and stared at Quinn as if she had burst into flames. The suspect stood tall on the carriage roof and pointed straight at her. "Metropolitan Police. In the Market. No token. No invitation. No way out." The iron gate at Quinn's back slammed its bolt home. Then the blue flames died, the stalls shutters crashed down in a rolling wave, and hands seized Quinn from the dark on both sides.
created_at"2026-10-13T10:02:18.452Z" 10/13/2026, 10:02:18 AM
model"meta/muse-wonder-20261012"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2674
moderation_latency(null)
generation_time49281
tokens_prompt4484
tokens_completion2409
native_tokens_prompt4168
native_tokens_completion4097
native_tokens_completion_images0
native_tokens_reasoning1994
native_tokens_cached4084
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"auto"
usage0.0830928
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
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request_id"req-1791885738-VmGAQrMqDJAgt3aVdzLv"
session_id(null)
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api_type"completions"
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upstream_id"resp_6ace01aa2640bfbbf7b3458f"
provider_responses
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endpoint_id"1232618d-ebfe-4338-9b68-d9127a57c8dd"
id"resp_6ace01aa2640bfbbf7b3458f"
is_byokfalse
latency506
model_permaslug"meta/muse-wonder-20261012"
provider_name"Meta"
status200
total_cost0.0830928
cache_discount0.0155192
upstream_inference_cost0
provider_name"Meta"
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data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
96.88% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1600
totalAiIsmAdverbs1
found
0
adverb"sharply"
count1
highlights
0"sharply"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
96.88% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1600
totalAiIsms1
found
0
word"stomach"
count1
highlights
0"stomach"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"stomach dropped/sank"
count1
highlights
0"stomach dropped"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences121
matches(empty)
95.63% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount1
narrationSentences121
filterMatches
0"watch"
1"see"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences146
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1600
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
67.97% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions48
wordCount1402
uniqueNames19
maxNameDensity1.64
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Raven1
Nest1
Silas2
Camden1
High1
Street1
Lock1
Tube1
Tomás3
Quinn23
Morris3
English1
French1
Arabic1
Veil1
Market1
Saint1
Christopher1
Pain3
persons
0"Silas"
1"Lock"
2"Tomás"
3"Quinn"
4"Morris"
5"Market"
6"Saint"
7"Christopher"
8"Pain"
places
0"Raven"
1"Camden"
2"High"
3"Street"
4"Tube"
5"English"
6"Veil"
globalScore0.68
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences87
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1600
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences146
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs73
mean21.92
std21.75
cv0.992
sampleLengths
013
151
258
37
462
52
652
744
84
98
107
1131
123
1357
1419
158
1614
174
184
1938
205
2118
2218
2367
2455
256
2610
271
2812
2911
3056
3155
3234
337
3426
357
366
372
3857
393
403
415
428
436
448
4513
4678
4764
4849
4935
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences121
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs243
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences146
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1406
adjectiveStacks0
stackExamples(empty)
adverbCount32
adverbRatio0.02275960170697013
lyAdverbCount3
lyAdverbRatio0.0021337126600284497
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences146
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences146
mean10.96
std8.17
cv0.745
sampleLengths
013
16
216
35
424
59
627
716
86
93
104
1120
1213
138
1421
152
162
1710
1828
1912
2012
219
2223
234
248
257
264
2727
283
2914
3022
319
322
332
348
3519
368
372
3812
394
404
4138
425
4318
448
4510
4611
475
4819
4932
64.16% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.4178082191780822
totalSentences146
uniqueOpeners61
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences111
matches
0"Then he had spotted her"
1"Then Tomás came through, breathless,"
2"Then she stood inside, panting,"
3"Further on, glass vials of"
4"Then the blue flames died,"
ratio0.045
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount32
totalSentences111
matches
0"She rolled with the fall,"
1"Her shoes slapped puddles apart."
2"He clutched a dented black"
3"She had watched him slide"
4"He ran well."
5"She kept her eyes on"
6"It bobbed past shuttered stalls,"
7"She stayed upright through force"
8"Her closely cropped salt-and-pepper hair"
9"She wiped her face with"
10"He knew her name."
11"He knew more than her"
12"Its roundel hung crooked above"
13"She had followed procedure."
14"She had buried an empty"
15"Her jaw ached."
16"She unclenched it."
17"She pulled the earpiece out"
18"Her shoes crunched grit."
19"He pressed a pale disc"
ratio0.288
50.09% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount91
totalSentences111
matches
0"Quinn hurled herself over the"
1"Pain shot through her left"
2"She rolled with the fall,"
3"Her shoes slapped puddles apart."
4"He clutched a dented black"
5"Quinn had seen him take"
6"She had watched him slide"
7"He ran well."
8"Quinn cut across Camden High"
9"She kept her eyes on"
10"It bobbed past shuttered stalls,"
11"A man cursed and clutched"
12"The suspect vaulted a railing,"
13"Quinn followed, took the drop"
14"She stayed upright through force"
15"Her closely cropped salt-and-pepper hair"
16"She wiped her face with"
17"The suspect glanced back."
18"That stopped her for half"
19"He knew her name."
ratio0.82
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences111
matches(empty)
ratio0
84.31% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences61
technicalSentenceCount5
matches
0"Quinn cut across Camden High Street and dodged a bus that threw a sheet of dirty water over the kerb."
1"Old tiles sweated moisture under peeling advertisements for musicals that had closed decades ago."
2"The old platform stretched farther than the station above should have allowed, a long curve of stalls and canvas awnings lit by oil lamps, bare bulbs, and small…"
3"Beside her, a tall man with filed teeth laid out maps that redrew themselves while Quinn watched, coastlines crawling like insects."
4"The boy with the bone tokens hid his tray behind his back and stared at Quinn as if she had burst into flames."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
91.8637%