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Run: 2026-10-13-01M4TBTQWYZ1YSAW7VEB3EWNKP
Run Details
Model:
Muse Wonder (Reasoning, Medium)
Test:
Bad Writing Habits
Scenario:
Thriller: chase through city streets
Duration:
47.8s
Cost:
$0.094312
Provider:
Meta
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
75.46%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
50.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
56.24%
Sentence opener variety
(details)
100.00%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
28.63%
Subject-first sentence starts
(details)
32.68%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
91.4337%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Quinn vaulted the overturned bin
and landed hard on the wet pavement, her boots skidding across slick stone before she caught her balance and drove forward again.
The suspect had twenty metres
on her.
He wore a black hooded
coat plastered to narrow shoulders, and he clutched a small waxed canvas pouch against his ribs. He glanced back once. Young. Pale.
A fresh cut split his
lower lip. "You drop that pouch, this ends better for you."
He answered by hurdling a
stack of delivery crates outside a shuttered noodle bar and cutting left into a narrow Soho alley. Quinn followed without breaking stride. Crates toppled behind her.
Cardboard burst open and glass
bottles rolled across the ground, one smashing beneath her heel.
The alley stank of hot
oil, urine, and rainwater
churning
through blocked drains. Laundry lines sagged overhead.
A metal fire escape dripped
in a steady tick-tock rhythm onto rusted bins.
The suspect kicked a bin
into her path.
Quinn took the impact on
her shin, shoved the bin aside, and kept moving. Pain flashed up her leg. She ignored it.
Her closely cropped salt-and-pepper hair
clung flat to her scalp.
Water ran into her brown
eyes and blurred the green neon glow spilling from the street behind her.
The Raven's Nest sign buzzed
above the bar doorway at the far end of Dean Street.
She had watched that door
for three hours from an unmarked car, recording faces through rain-streaked glass. Old maps and black-and-white photographs covered the walls inside.
Men and women drank beneath
them and spoke in low voices that stopped whenever a stranger drew near. The suspect had slipped from the hidden back room twenty minutes earlier, past the bookshelf that never held books anyone read, and he had carried the pouch out like it weighed far more than its size allowed. Quinn had followed on foot.
Then he had spotted her
worn leather
watch
, her upright military bearing, the way she checked doorways before she passed them. He had run.
Now he burst from the
alley and crossed Shaftesbury Avenue through moving traffic. A bus horn tore through the rain. Brakes screamed. Quinn sprinted between a black cab and a courier van, slapped the van bonnet with one palm, and reached the opposite pavement as water sprayed her coat to the waist. "Police. Move." Pedestrians scattered. A woman dragged a child beneath a shop awning. A man in a soaked suit lifted both hands and stepped backward into a doorway. The suspect plunged down the steps into Tottenham Court Road station. Quinn hit the stairwell three seconds behind him. Warm air rushed up from below and carried dust, hot metal, and the sharp tang of wet coats.
Her radio crackled against her
shoulder. "Control, Quinn. Foot pursuit, male suspect entering Tottenham Court Road, northbound Northern line. I need units at Camden Town." Static swallowed the reply.
She took the stairs two
at a time. The suspect vaulted the ticket barrier. An alarm chirped. Commuters shouted as he shoved through them, scattering newspapers and coffee cups across the concourse. Quinn flashed her warrant card at the station worker and swung through the staff gate. "Which platform?" "Northern line. Just went down."
She raced for the escalator
and ran down the left side, shouldering past a wall of standing passengers.
Her coat snagged on a
handrail bolt. Fabric ripped.
She tore free and kept
descending. Train brakes shrieked from the tunnel below. The suspect reached the platform as the train doors opened.
He forced his way inside
the rear carriage. Quinn lunged across the yellow line and caught the closing doors with both hands. Rubber seals bit into her fingers. The train guard stared at her through the window. "Open them." The doors sighed apart. Quinn stepped inside and the train
lurched
forward before she found a handhold. Passengers stared. Water dripped from her coat and pooled around her boots. The suspect stood at the far end of the carriage, chest heaving, pouch still locked against his ribs.
He watched her through the
gaps between swaying bodies. "End of the line for running, son." "You have no idea where this line ends, Detective."
Her surname had never passed
her lips during the chase. Quinn moved down the carriage. A teenager with headphones stepped aside. An older man pulled his shopping trolley tight against his knees. The train rocked through the tunnel and lights strobed across the windows in a frantic flip-flop pattern. The suspect reached into his coat. Hands rose around Quinn. Someone gasped. He produced no weapon.
He held a small white
disc between finger and thumb. Bone, polished smooth, with a hole drilled through its centre and a symbol carved into its edge.
He smiled through the split
lip. "Market night. You coming?" The train slowed into Camden Town.
He bolted the instant the
doors opened. Quinn chased him up the escalators and out into Camden High Street, where rain hammered the market stalls and turned discarded flyers to pulp beneath her boots. Music thumped from a pub doorway. A busker sheltered beneath plastic sheeting and dragged a bow across a fiddle while shoppers crowded under awnings. The air carried fried sugar, diesel, wet leather, and spice from a food stall. The suspect cut past the lock, dodged a group spilling from a bar, and vanished through a rusted service gate beside the abandoned Tube station. Quinn stopped at the gate. Rust covered the chain. A new padlock held it shut, yet the gate stood open by the width of a hand. Beyond it, concrete steps descended into darkness. Cold air climbed from below and smelled of stone dust, lamp oil, and something sweet and rotten underneath.
Her radio produced another burst
of static. No voice followed. Quinn checked the street behind her. Camden moved on around her, loud and indifferent. No marked cars. No blue lights. No backup forcing its way through the traffic on the High Street. Her left wrist ached. She looked down at the worn leather
watch
and saw the second hand crawl past the scratch DS Morris had left on the glass three years earlier, the night Morris had walked into a place no report could describe and failed to walk out. Quinn had found the
watch
on wet ground outside a locked building. She had found nothing else.
Officially, Morris had died during
a collapsed surveillance operation.
Officially, Quinn had accepted the
finding. She wore the
watch
because official findings had never explained the symbols burned into the concrete beside it. The gate creaked. A shape moved on the steps below. Quinn drew her baton, thumbed her radio once more, and spoke clearly for the recording. "Quinn entering the abandoned station site at Camden. Suspect male, late teens, black coat, carrying a waxed pouch and a carved bone token. If this transmission logs, send armed units." Static answered. She pushed through the gate and pulled it shut behind her. The steps carried her below street level. Rain noise faded with each landing. First the traffic dulled. Then the music vanished. Her boots found puddles that held no reflection from any light she could see. Symbols marked the walls at ankle height, small cuts in the concrete filled with dark wax. The suspect waited at the bottom beside an iron door. A broad man stood with him. Scar tissue pulled one side of the man's face into a permanent squint. He held out a flat palm. "Token." The suspect placed the bone disc on the palm. The man inspected the carving, then looked at Quinn. "Hers?" "She followed me from the Nest. She wants the pouch." "Then she pays entry." Quinn kept the baton low against her thigh. "I pay with a warrant and a cell at Holborn." The scarred man grinned and showed two gold teeth. "Warrants hold no
weight
down here." He knocked twice on the iron door. Bolts scraped on the far side. The suspect leaned closer to Quinn. Blood had dried black at the corner of his mouth. "Last chance to climb back up." "Open the pouch." "You first, Detective." The door swung inward. Heat and noise rolled out and struck Quinn full in the face. Lanterns hung above a cavernous platform packed with stalls. Vendors had built shops from Tube signs, luggage racks, theatre props, and sheets of hammered copper. Glass jars held luminous insects. A woman sold vials of thick blue liquid from a pram. A butcher hacked at pale meat that steamed in the cold air and bled clear fluid onto his block.
Somewhere beyond the stalls, a
crowd chanted in a language that turned Quinn's
stomach
because her ears understood none of it and her skin understood all of it. The Veil Market sprawled through tunnels that should have ended at sealed walls. Quinn stepped across the threshold. The iron door slammed shut behind her. Bolts drove home. The scarred man pocketed the token and pointed along the platform. "Keep your baton hidden. Keep your badge hidden faster." Quinn
scanned
for exits. Service doors lined the far wall, each chained. Vendors watched her now. Conversations died stall by stall. A child with silver discs where his eyes should have
been turned
his face toward her and sniffed the air. The suspect walked backward into the crowd, pouch raised. "She knows Morris." Heads turned. Quinn moved after him and collided with a tall man carrying a tray of stoppered bottles. Glass clinked. Warm brown eyes met hers. Tomás Herrera steadied the tray with hands that never shook, the scar along his left forearm
stark
under the lantern light. His Saint Christopher medallion swung against his chest. "Madre de Dios. Quinn." "You shop here, Tomás?" "I work where people bleed and hospitals ask questions. Step back toward the door." "The door locked." "Then stop looking like police." "I am police." "Down here that sounds like food." Tomás shifted his body and blocked her from the nearest stallholders. He spoke through his teeth, fast and low. "The boy sells
grave
names. Names of the dead who refuse to stay buried. You grab him here, the Market grabs back." "I need the pouch." "You need your throat intact." The suspect climbed onto a luggage cart at the centre of the platform and lifted the pouch high. The crowd pressed closer. Quinn pushed forward. A vendor's hand caught her sleeve. Another hand brushed her coat pocket and vanished before she could seize it. The suspect tore the pouch open. He tipped a handful of small black teeth into his palm. Every lantern on the platform went out. Darkness swallowed the stalls. Glass
shattered
somewhere to Quinn's left. The crowd inhaled as one body. Tomás seized her wrist and crushed her against a pillar. "Do not move." A bell rang at the far end of the tunnel, slow and deep.
Then the suspect screamed her
name from the darkness, and a cold blade settled against the side of Quinn's neck.
created_at
"2026-10-13T10:09:48.464Z"
10/13/2026, 10:09:48 AM
model
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app_id
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external_user
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streamed
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cancelled
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2437
moderation_latency
(null)
generation_time
47787
tokens_prompt
4484
tokens_completion
2832
native_tokens_prompt
4168
native_tokens_completion
3882
native_tokens_completion_images
0
native_tokens_reasoning
1498
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"completed"
service_tier
"auto"
usage
0.094312
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer
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request_id
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session_id
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preset_id
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api_type
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id
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upstream_id
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provider_responses
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endpoint_id
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id
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is_byok
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latency
1030
model_permaslug
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provider_name
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status
200
total_cost
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cache_discount
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upstream_inference_cost
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provider_name
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Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1834
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
75.46%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1834
totalAiIsms
9
found
0
word
"churning"
count
1
1
word
"raced"
count
1
2
word
"lurched"
count
1
3
word
"weight"
count
1
4
word
"stomach"
count
1
5
word
"scanned"
count
1
6
word
"stark"
count
1
7
word
"grave"
count
1
8
word
"shattered"
count
1
highlights
0
"churning"
1
"raced"
2
"lurched"
3
"weight"
4
"stomach"
5
"scanned"
6
"stark"
7
"grave"
8
"shattered"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
163
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
2
hedgeCount
0
narrationSentences
163
filterMatches
0
"watch"
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
195
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
44
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1834
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
3
unquotedAttributions
0
matches
(empty)
50.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
62
wordCount
1616
uniqueNames
23
maxNameDensity
1.73
worstName
"Quinn"
maxWindowNameDensity
3.5
worstWindowName
"Quinn"
discoveredNames
Soho
1
Raven
1
Nest
1
Dean
1
Street
3
Shaftesbury
1
Avenue
1
Tottenham
1
Court
1
Road
1
Quinn
28
Camden
3
Town
1
High
2
Tube
2
Morris
3
Veil
1
Market
1
Herrera
1
Saint
1
Christopher
1
Glass
3
Tomás
3
persons
0
"Raven"
1
"Quinn"
2
"Morris"
3
"Market"
4
"Herrera"
5
"Saint"
6
"Christopher"
7
"Glass"
8
"Tomás"
places
0
"Soho"
1
"Dean"
2
"Street"
3
"Shaftesbury"
4
"Avenue"
5
"Tottenham"
6
"Court"
7
"Road"
8
"Camden"
9
"Town"
10
"High"
globalScore
0.634
windowScore
0.5
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
118
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1834
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
1
totalSentences
195
matches
0
"watched that door"
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
100
mean
18.34
std
19.37
cv
1.056
sampleLengths
0
27
1
41
2
9
3
22
4
54
5
8
6
50
7
97
8
29
9
13
10
39
11
2
12
26
13
11
14
32
15
19
16
4
17
8
18
39
19
2
20
5
21
33
22
7
23
47
24
2
25
17
26
39
27
7
28
9
29
10
30
39
31
6
32
6
33
31
34
6
35
4
36
6
37
7
38
65
39
25
40
5
41
46
42
10
43
32
44
65
45
33
46
3
47
7
48
15
49
30
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
1
totalSentences
163
matches
0
"been turned"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
279
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
195
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1623
adjectiveStacks
0
stackExamples
(empty)
adverbCount
27
adverbRatio
0.0166358595194085
lyAdverbCount
5
lyAdverbRatio
0.0030807147258163892
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
195
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
195
mean
9.41
std
6.93
cv
0.736
sampleLengths
0
27
1
7
2
21
3
4
4
1
5
1
6
7
7
9
8
22
9
5
10
4
11
15
12
13
13
4
14
13
15
8
16
14
17
5
18
3
19
10
20
18
21
16
22
17
23
9
24
18
25
37
26
5
27
21
28
3
29
13
30
7
31
2
32
30
33
2
34
2
35
9
36
15
37
11
38
8
39
18
40
6
41
19
42
4
43
8
44
6
45
3
46
15
47
15
48
2
49
5
56.24%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
12
diversityRatio
0.37435897435897436
totalSentences
195
uniqueOpeners
73
100.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
6
totalSentences
153
matches
0
"Then he had spotted her"
1
"Officially, Morris had died during"
2
"Officially, Quinn had accepted the"
3
"Then the music vanished."
4
"Somewhere beyond the stalls, a"
5
"Then the suspect screamed her"
ratio
0.039
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
31
totalSentences
153
matches
0
"He wore a black hooded"
1
"He glanced back once."
2
"He answered by hurdling a"
3
"She ignored it."
4
"Her closely cropped salt-and-pepper hair"
5
"She had watched that door"
6
"He had run."
7
"Her radio crackled against her"
8
"She took the stairs two"
9
"She raced for the escalator"
10
"Her coat snagged on a"
11
"She tore free and kept"
12
"He forced his way inside"
13
"He watched her through the"
14
"Her surname had never passed"
15
"He produced no weapon."
16
"He held a small white"
17
"He smiled through the split"
18
"He bolted the instant the"
19
"Her radio produced another burst"
ratio
0.203
28.63%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
132
totalSentences
153
matches
0
"Quinn vaulted the overturned bin"
1
"The suspect had twenty metres"
2
"He wore a black hooded"
3
"He glanced back once."
4
"A fresh cut split his"
5
"He answered by hurdling a"
6
"Quinn followed without breaking stride."
7
"Cardboard burst open and glass"
8
"The alley stank of hot"
9
"Laundry lines sagged overhead."
10
"A metal fire escape dripped"
11
"The suspect kicked a bin"
12
"Quinn took the impact on"
13
"Pain flashed up her leg."
14
"She ignored it."
15
"Her closely cropped salt-and-pepper hair"
16
"Water ran into her brown"
17
"The Raven's Nest sign buzzed"
18
"She had watched that door"
19
"Men and women drank beneath"
ratio
0.863
32.68%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
1
totalSentences
153
matches
0
"Now he burst from the"
ratio
0.007
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
67
technicalSentenceCount
1
matches
0
"Her boots found puddles that held no reflection from any light she could see."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
0
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
0
91.4337%