Run: 2026-10-20-01M5C6KBEBW75T3BW21J44AE5P

Run Details

Duration:
22.4s
Cost:
$0.001088
Provider:
Wafer

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The rain hammered the rooftop, a relentless tattoo against the slate tiles. Quinn’s lungs burned. Each footfall was a jarring impact that shot pain up her shins. Twenty metres ahead, a dark shape vaulted a low wall, landing with the fluid grace of a cat. Tomás Herrera. She was sure of it now. He’d been at the edge of the crowd outside the club, the one with the green neon sign, the one her informant had called The Raven’s Nest. He hadn’t been drinking. He’d been watching. Waiting. When her eyes had met his, he’d bolted. Quinn didn’t shout. Shouting was for amateurs and telly cops. She just ran. Her worn leather watch dug into her wrist as she pushed off a ventilation shaft, launching herself over the same wall. She landed hard, her knees absorbing the shock. The alley below stank of wet rubbish and stale piss. Her quarry was already at the end of it, a fleeting shadow in the steam rising from a grate. She hit the metal fire escape without breaking stride. The ladder groaned under her weight, the rungs slick with rain. Her descent was a controlled fall, boots ringing on iron. She dropped the last ten feet, splashing into a puddle that soaked through her trousers. A flash of movement to her left. He was heading for Camden. The maze of streets and alleyways there was a nightmare, a labyrinth of dead ends and hidden courtyards. “Police! Stop!” she yelled, the words torn away by the wind and rain. He didn’t. Of course he didn’t. He disappeared down an alley barely wide enough for her to pass, the air thick with the smell of fried onions from a nearby takeaway. She followed, her shoulder scraping against rough brick. The alley opened onto a wider street. He was fifty metres ahead, weaving through late-night stragglers, his Saint Christopher medallion a brief glint of gold in the sodium lights before he vanished again. Quinn pushed harder. She was gaining. Eighteen years on the force, three years of chasing ghosts, of trying to find the truth about Morris’s death, had honed her into a machine of sinew and relentless intent. The scar on her own heart was a constant fuel. He ducked into an abandoned Tube station entrance. The sign, once white, was now a grimy grey, the letters ‘BELSIZE PARK’ barely legible. A metal grille covered the entrance, but it had been forced open, a padlock lying shattered on the steps. *A trap? Or a doorway to his world?* She didn’t hesitate. She took the steps two at a time, plunging into the darkness. The air was cold, still. The drumming rain was instantly replaced by a profound silence, broken only by the distant drip of water and the echo of her own breathing. Her footsteps slowed. This wasn’t an abandoned station. Up ahead, a soft, warm glow emanated from a stall. “Entrance fee,” a voice croaked from the shadows. Quinn’s hand went to her hip, fingers brushing the cool metal of her handcuffs. “Metropolitan Police. Show yourself.” A figure shuffled into the light. An old woman, face a map of wrinkles, sitting behind a small table draped in a velvet cloth. On the table were dozens of knuckle-bones, carved with strange symbols. Like the ones found at that crime scene in Hackney last year. She held up one of the bones. “One bone. Fresh or dried. It’s the toll.” Quinn stared, her mind racing. The Veil Market. A ghost story used by senior officers to scare rookies, a footnote in files she wasn’t supposed to see. “I don’t have one.” The old woman smiled, a toothless gape. “Then turn back. The Market’s not for your kind.” Herrera’s back. He was just beyond the stall, turning to look at her. There was no malice in his warm brown eyes, only a profound, weary fear. It was a warning. Then he was gone, swallowed by the deeper darkness of a tunnel. Quinn grabbed her warrant card, slammed it on the table. “My authority. That has to be worth something.” The old woman picked it up, holding it close to her nose. She sniffed it, her brow furrowing. “Authority. You wield it like a blunt instrument. But… there’s something else. Grief. Betrayal. You’ve lost someone. Someone you couldn’t save.” She traced a fingertip over Quinn’s name. “Detective Harlow Quinn. Such a sharp name. Full of edges.” She put the card down, her eyes glinting. “The toll is paid. For now. But remember, detective, everything here has a price. And yours will be steep.” She didn’t wait for another word. Quinn strode past the stall and into the gloom. The tunnel opened up before her, and she stopped dead. Hundreds of them. Stalls constructed from old pallets and tarpaulins, lit by lanterns that burned with a crackling, unnaturally steady flame. The air was thick with a bewitching incense, the sharp tang of ozone and the sweet rot of something ancient. Creatures hawked their wares. A woman with silver skin sold bottled memories, their misty contents swirling like trapped smoke. A creature of stone and moss bartered in desperate whispers for a single drop of human blood. In a cage, a bird with three eyes sang a song that made Quinn’s teeth ache. This was The Veil Market. And she was the most conspicuous thing in it. A woman of flesh and blood, of law and order, in a place built on the absence of it. Her uniform, her dark trousers and sensible jacket, marked her as an outsider. Every eye, every strange, non-human eye, was on her. She spotted Herrera. He was at a stall that sold glass vials filled with swirling liquids, speaking urgently to a woman shrouded in shadows. He was looking over his shoulder, right at her. He shook his head, a silent, frantic plea. *Stay away. Go back.* A guttural roar echoed from a tunnel to Quinn’s right. The crowd shifted, a wave of panic rippling through the market. A stall collapsed, sending glass orbs tumbling to the cracked concrete floor. A hulking, brutish form, all muscle and coarse hair, tore through the debris. It wasn’t human. It had the general shape of a man, but its proportions were wrong, arms too long, chest too broad. A goblin. The things that chased people through Covent Garden, the things the East End accents belonged to. Herrera was suddenly beside her, pulling at her elbow. “You shouldn’t be here. You have to run.” “Tomás Herrera,” she said, her voice steady, even as her heart hammered against her ribs. “You’re under arrest for…” “For what?” he snapped, his voice low and urgent. “You think you can bring your laws down here? They’ll tear you apart. That thing, the Gargant, it’s been paid to hunt me. It’s been paid to hunt the markets, for anyone not meant to be here.” “And that includes me.” The Gargant turned. Its small, piggy eyes scanned the crowd and locked on them. On her. It let out another roar, this one a promise of violence. The crowd screamed, scattering. Stalls overturned. A woman selling cursed mirrors shrieked as her wares shattered on the ground. “Run!” Herrera yelled, shoving her towards a narrow side passage. Quinn didn’t need to be told twice. Her instinct for survival, the primal part of her that had kept her alive in a dozen dangerous situations, finally kicked in. She sprinted after him, a goblin’s roar and the pounding of heavy footsteps echoing behind them in the dark. The chase hadn’t ended. It had just descended to a far more dangerous level. And now, she was the hunted.
created_at"2026-10-20T08:24:43.22Z" 10/20/2026, 8:24:43 AM
model"deepseek/deepseek-v4.1-flash-20261017"
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native_tokens_reasoning373
native_tokens_cached4096
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences17
tagDensity0.412
leniency0.824
rawRatio0
effectiveRatio0
96.09% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1279
totalAiIsmAdverbs1
found
0
adverb"suddenly"
count1
highlights
0"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
6.18% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1279
totalAiIsms24
found
0
word"footfall"
count1
1
word"fleeting"
count1
2
word"weight"
count1
3
word"glint"
count1
4
word"shattered"
count2
5
word"profound"
count2
6
word"silence"
count1
7
word"echo"
count1
8
word"footsteps"
count2
9
word"velvet"
count1
10
word"racing"
count1
11
word"furrowing"
count1
12
word"traced"
count1
13
word"glinting"
count1
14
word"gloom"
count1
15
word"constructed"
count1
16
word"echoed"
count1
17
word"hulking"
count1
18
word"scanned"
count1
19
word"pounding"
count1
20
word"echoing"
count1
highlights
0"footfall"
1"fleeting"
2"weight"
3"glint"
4"shattered"
5"profound"
6"silence"
7"echo"
8"footsteps"
9"velvet"
10"racing"
11"furrowing"
12"traced"
13"glinting"
14"gloom"
15"constructed"
16"echoed"
17"hulking"
18"scanned"
19"pounding"
20"echoing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"air was thick with"
count1
highlights
0"The air was thick with"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences115
matches
0"a wave of panic"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences115
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences125
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen37
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords12
totalWords1279
ratio0.009
matches
0"A trap? Or a doorway to his world?"
1"Stay away. Go back."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions33
wordCount1130
uniqueNames17
maxNameDensity0.97
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Herrera5
Raven1
Nest1
Camden1
Saint1
Christopher1
Morris1
Tube1
Quinn11
Hackney1
Veil2
Market2
Covent1
Garden1
East1
End1
Gargant1
persons
0"Herrera"
1"Raven"
2"Saint"
3"Christopher"
4"Morris"
5"Quinn"
6"Gargant"
places
0"Hackney"
1"Market"
2"Covent"
3"Garden"
4"East"
5"End"
globalScore1
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences81
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1279
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences125
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs34
mean37.62
std24.51
cv0.652
sampleLengths
045
18
243
371
445
530
613
772
846
942
108
1145
1218
138
1418
1554
168
1731
1816
1943
2018
2183
2225
2393
2455
2545
2686
2717
2819
2946
304
3146
3210
3368
99.16% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences115
matches
0"been forced"
1"was gone"
90.71% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs183
matches
0"was heading"
1"was gaining"
2"was looking"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences125
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount503
adjectiveStacks0
stackExamples(empty)
adverbCount12
adverbRatio0.02385685884691849
lyAdverbCount2
lyAdverbRatio0.003976143141153081
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences125
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences125
mean10.23
std6.99
cv0.683
sampleLengths
012
13
212
318
42
56
627
74
83
91
108
113
127
133
1421
158
1610
1719
189
1911
2010
2115
227
235
2418
2513
262
274
2825
298
307
3126
323
333
3430
3510
368
3715
3819
392
406
413
4212
435
4425
453
465
4710
488
4914
50.67% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.352
totalSentences125
uniqueOpeners44
63.49% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences105
matches
0"Of course he didn’t."
1"Then he was gone, swallowed"
ratio0.019
60.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount42
totalSentences105
matches
0"She was sure of it"
1"He’d been at the edge"
2"He hadn’t been drinking."
3"He’d been watching."
4"She just ran."
5"Her worn leather watch dug"
6"She landed hard, her knees"
7"Her quarry was already at"
8"She hit the metal fire"
9"Her descent was a controlled"
10"She dropped the last ten"
11"He was heading for Camden."
12"she yelled, the words torn"
13"He disappeared down an alley"
14"She followed, her shoulder scraping"
15"He was fifty metres ahead,"
16"She was gaining."
17"He ducked into an abandoned"
18"She didn’t hesitate."
19"She took the steps two"
ratio0.4
21.90% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount92
totalSentences105
matches
0"The rain hammered the rooftop,"
1"Quinn’s lungs burned."
2"Each footfall was a jarring"
3"She was sure of it"
4"He’d been at the edge"
5"He hadn’t been drinking."
6"He’d been watching."
7"Quinn didn’t shout."
8"Shouting was for amateurs and"
9"She just ran."
10"Her worn leather watch dug"
11"She landed hard, her knees"
12"The alley below stank of"
13"Her quarry was already at"
14"She hit the metal fire"
15"The ladder groaned under her"
16"Her descent was a controlled"
17"She dropped the last ten"
18"A flash of movement to"
19"He was heading for Camden."
ratio0.876
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences105
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences51
technicalSentenceCount3
matches
0"Stalls constructed from old pallets and tarpaulins, lit by lanterns that burned with a crackling, unnaturally steady flame."
1"The things that chased people through Covent Garden, the things the East End accents belonged to."
2"Her instinct for survival, the primal part of her that had kept her alive in a dozen dangerous situations, finally kicked in."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount3
matches
0"she yelled, the words torn away by the wind and rain"
1"She put, her eyes glinting"
2"he snapped, his voice low and urgent"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount4
fancyTags
0"she yelled (yell)"
1"a voice croaked (croak)"
2"he snapped (snap)"
3"Herrera yelled (yell)"
dialogueSentences17
tagDensity0.294
leniency0.588
rawRatio0.8
effectiveRatio0.471
79.0512%