NC Bench
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Run: 2026-10-27-01M5YG3987DV1A1C53XA01XAJ9
Run Details
Model:
Kimi K3.1 Pro (Reasoning, Max)
Test:
Bad Writing Habits
Scenario:
Thriller: chase through city streets
Duration:
10m 14s
Cost:
$0.177066
Provider:
Moonshot AI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
97.01%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
73.24%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
54.25%
Sentence opener variety
(details)
64.94%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
67.14%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
91.8859%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Herrera’s medical bag hit Quinn
in the ribs.
She hooked two fingers through
his coat sleeve, felt the seam tear, and lost him when he twisted free. He ran.
Quinn drove off the alley
wall and went after him, one hand clamped to her side.
Rain silvered the Camden pavement
and turned the shop lights into long smears under his boots. Late drinkers shrank into doorways.
A delivery cyclist swore as
Herrera shouldered past. Thirty seconds earlier, Quinn had found him beside a locked service gate with DS Morris’s notebook open in his hands. Brown leather. Split spine.
A white evidence label still
clung to the back cover.
The book had vanished from
Morris’s flat on the night he died, three years ago.
Herrera had seen her warrant
card, shut the notebook and run.
His name sat in six
months of her surveillance notes.
He had patched knife wounds
for the people who drank in the back room at the Raven’s Nest.
He had lost his NHS
licence for treatments no disciplinary panel could explain.
Quinn had marked him as
the clique’s medic, useful but small. Small men did not usually carry dead detectives’ notebooks. “Control, Quinn. Foot pursuit, Camden High Street. Tomás Herrera, southbound. I need units at the canal and any old station access.”
She had to repeat the
last part.
Herrera cut between two night
buses and her radio dissolved into static. “Units committed. Nearest support, six minutes.”
Herrera had twelve years and
a longer stride on her. Quinn had the better line.
She crossed behind a brake-squealing
cab, put one hand on its bonnet and gained three paces while he fought through a crowd outside a chicken shop. “Police! Move!” The crowd parted for her, then closed at her heels.
Someone laughed until they saw
her face.
Rain ran through her cropped
salt-and-pepper hair and into her collar. Herrera glanced back. Wet curls stuck to his forehead. A silver medallion flashed at his throat, then vanished under his shirt. “That notebook is evidence, Herrera!” “Then stop making me carry it so fast!”
He hooked left into a
lane barely wide enough for the bins lining it. Quinn followed. Cardboard slid underfoot. The stink of fryer oil and blocked drains replaced the wet pavement smell. Herrera kicked a bin into her path without looking.
She planted a hand on
the lid and vaulted, landed badly, felt the complaint from her right knee and ignored it. At forty-one, pain had become another witness.
She noted what it said
and checked it later. The lane emptied into a cobbled yard. No streetlamps reached the far wall. Herrera did. Quinn saw the dead end and lengthened her stride.
He stopped with his shoulder
against green tiles. An iron shutter sealed the arch beside him. The tiles carried fragments of a Tube roundel, its name chiselled away. Herrera pulled something white from his pocket. Quinn drew her baton. “On the ground. Hands out.” “You brought a stick.” “And cuffs. Shall I show you those first?”
He held up his left
hand. A pale scar ran along his forearm and disappeared beneath the soaked cuff.
His other hand kept the
white object against the tile. “Where did you get Morris’s notebook?” “His locker.” “Morris didn’t have a locker.” “He had several.” The answer cost her half a step. Herrera used it.
He pressed the white object
into the roundel. Bone. Quinn saw the drilled hole through its centre, the neat curve of a finger joint. The tile clicked like a turnstile. The shutter rose. Warm air pushed from below, carrying cloves, hot metal and the chemical sweetness of rotting fruit. A staircase dropped behind Herrera. Its walls sweated.
Somewhere far beneath them, a
crowd roared once and settled into a hundred separate voices. Quinn extended the baton. “Step away from the door.” “Six minutes, Detective.” “You’ve been listening to my radio?” “Your shoulder’s been shouting at me since the alley.”
He glanced at the notebook
in his bag, then at her. “Wait for your units. Tell them you lost me in the rain.”
He ducked under the shutter
and took the stairs two at a time. The shutter
began to
descend. Quinn’s radio cracked. “Quinn, Control. Confirm your position.”
She gave the yard’s name
and the lane number painted over the arch. The number had
been painted
over itself. Beneath the white topcoat she could see two older digits and, under those, a black mark like an eye. “Control, suspect has entered a disused Underground access. I’m holding…” Herrera reached the first bend. For an instant the notebook showed at the open mouth of his bag. Three informants had given her the name Veil Market. One called it a chemists’ convention. One refused to say anything after naming it. The third swore it moved every full moon and sold police secrets by
weight
. Quinn had paid him twenty pounds and put the rest down to his dental habit. Below, Herrera vanished around the bend. Above, a siren started streets away, then stopped. The brickwork swallowed it.
She had no way to
mark its direction.
Her worn leather watch ticked
against her left wrist. Five minutes until support, if Control’s estimate held. Five minutes for Herrera to pass the notebook to anyone below. Five minutes for the shutter to open onto an empty wall when her colleagues arrived. She could hold the door. Control would order it. Preserve the scene. No solo entry. No heroics. Eighteen years had taught her the value of each rule, and the cost. “Quinn, hold your position. Do not enter.” Quinn put her boot over the threshold. “Continuing below. Send units to all station exits.” She released the radio before Control could answer and dropped under the shutter. It struck the ground behind her. The rain stopped as if someone had shut off a tap. Her first twelve steps down
were tiled
, narrow and loud with her own breathing.
Then she descended twelve more
and found no bend. Herrera had turned. The stairs had not. Quinn kept moving. The air thickened. Her radio hissed, issued a burst of speech in a language she did not know, and died. She clipped it back on her shoulder. At the bottom, yellow light spilled through a broken ticket barrier. The market occupied an abandoned station built around a much older hole. Stalls filled the ticket hall and crowded both platforms. Steam rose from copper pans. Old enamel adverts offered seaside holidays beside jars of blackened fingers. A woman in a clean blue overall weighed teeth on brass scales. Two men argued over a suitcase full of mobile phones, each one ringing with a different voice. Behind them, a train map showed forty stations Quinn had never seen and one she had. Morris’s last address. She looked once, then found her exits. Stairwell behind. East tunnel left. West platform ahead. No visible cameras.
At least six blades within
ten paces, and those were only the ones laid out for sale. A stallholder leaned towards her. His apron smelled of ammonia. “Token for the return, love? Cheap while you’re still alive.” Quinn showed him her teeth. It was not a smile. “Where did the man with the medical bag go?” He pointed with a chin covered in fresh stitches. “West platform. You can owe me.” Herrera was already there. His height and dark coat helped him blend. The bag did not. He held it against his chest to keep it from striking the stalls, and that small act of care slowed him. Quinn went after him. A cage of white birds burst open as she passed. The birds rose without moving their wings, their bodies jerking upwards on threads too fine to see. She ducked, struck a display of coloured bottles with her hip and kept going when the trader grabbed for her coat. “Police! Herrera!” Nobody stood aside this time. She shouldered through a man whose face she knew from a Soho stabbing, past a girl selling wet photographs from a bath, and caught the medical bag’s strap as Herrera reached the platform edge. He turned with the strap. Quinn stepped inside the pull, trapped his left wrist and drove him into a tiled pillar. The bag dropped. Glass chimed inside it. Herrera’s whole body tightened. “Easy. There’s a heart in there.” “Yours?” “Not yet.” The notebook had slipped from the side pocket. Quinn pinned it with her shoe. “Tomás Herrera, I’m arresting you on suspicion of handling stolen police property. Turn around.” “Caution me upstairs.” “Turn around.” “You came through on my token.” “Your door was open.” “It counts what walks through.” His warm brown eyes had stopped watching her. They fixed on the bone token in his hand. A crack ran through it. As Quinn watched, a second branch split off the first. “What does that mean?” “It means I paid for one.” “Then I owe you a door.” He closed his fingers around the Saint Christopher medallion at his throat. “You still think this is about a door.” Quinn bent for the notebook. She kept one hand on Herrera’s collar and opened the cover with her thumb. The first pages held Morris’s cramped writing, dates and number plates she knew from the final weeks of his life. The ink had bled in places. She turned to the last page. Fresh ink shone under the platform lamps. HARLOW QUINN. ONE POLICE OFFICER. NO TOKEN. Under it, in the same handwriting, sat a price. Her left wrist. Quinn looked at her
watch
. The second hand had stopped. The platform speakers clicked. Herrera whispered something in Spanish. A prayer, a curse, or both. “Harlow.” She knew the voice. She had heard its owner complain about paperwork, laugh with food in his mouth and call for help over an open radio until the channel went quiet. “Morris?” Every stall light went out. Herrera tore himself from her grip and dragged her behind the pillar. The first shot chewed through the tiles where her head had been.
created_at
"2026-10-27T10:57:02.231Z"
10/27/2026, 10:57:02 AM
model
"moonshotai/kimi-k3.1-pro-20261023"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
3713
moderation_latency
(null)
generation_time
614099
tokens_prompt
4484
tokens_completion
18742
native_tokens_prompt
4248
native_tokens_completion
16857
native_tokens_completion_images
(null)
native_tokens_reasoning
14658
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
service_tier
(null)
usage
0.177066
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.22.1; linux; x64))"
http_referer
(null)
request_id
"req-1793098622-ZMInytd5SgoP88UjiECX"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1793098622-OPNwgxKG6mqUCdPY13Ko"
upstream_id
"chatcmpl-6ae0837fb7033f358251c45f"
provider_responses
0
endpoint_id
"a3fafaac-f097-4ef1-86b3-842854dad5c6"
id
"chatcmpl-6ae0837fb7033f358251c45f"
is_byok
false
latency
3713
model_permaslug
"moonshotai/kimi-k3.1-pro-20261023"
provider_name
"Moonshot AI"
status
200
total_cost
0.177066
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Moonshot AI"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
1
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
40
tagDensity
0.025
leniency
0.05
rawRatio
0
effectiveRatio
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1673
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
97.01%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1673
totalAiIsms
1
found
0
word
"weight"
count
1
highlights
0
"weight"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
164
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
2
hedgeCount
1
narrationSentences
164
filterMatches
0
"watch"
hedgeMatches
0
"began to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
204
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
34
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1673
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
2
unquotedAttributions
0
matches
(empty)
73.24%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
65
wordCount
1433
uniqueNames
16
maxNameDensity
1.54
worstName
"Quinn"
maxWindowNameDensity
2.5
worstWindowName
"Quinn"
discoveredNames
Quinn
22
Camden
1
Herrera
21
Morris
4
Raven
1
Nest
1
Tube
1
Veil
1
Market
1
One
2
Control
3
Soho
1
Saint
1
Christopher
1
Spanish
1
Five
3
persons
0
"Quinn"
1
"Herrera"
2
"Morris"
3
"Market"
4
"One"
5
"Control"
6
"Saint"
7
"Christopher"
places
0
"Raven"
1
"Soho"
2
"Spanish"
globalScore
0.732
windowScore
0.833
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
104
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1673
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
204
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
107
mean
15.64
std
15.41
cv
0.986
sampleLengths
0
27
1
47
2
49
3
11
4
52
5
9
6
21
7
19
8
6
9
41
10
2
11
28
12
21
13
5
14
8
15
62
16
16
17
15
18
9
19
35
20
4
21
5
22
4
23
8
24
29
25
6
26
2
27
5
28
3
29
18
30
22
31
3
32
39
33
4
34
5
35
3
36
6
37
9
38
11
39
12
40
13
41
5
42
3
43
5
44
39
45
10
46
18
47
52
48
6
49
20
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
2
totalSentences
164
matches
0
"been painted"
1
"were tiled"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
249
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
204
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
352
adjectiveStacks
0
stackExamples
(empty)
adverbCount
6
adverbRatio
0.017045454545454544
lyAdverbCount
1
lyAdverbRatio
0.002840909090909091
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
204
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
204
mean
8.2
std
5.41
cv
0.66
sampleLengths
0
8
1
19
2
2
3
16
4
16
5
5
6
8
7
20
8
2
9
2
10
10
11
15
12
11
13
10
14
18
15
13
16
11
17
9
18
21
19
7
20
12
21
6
22
10
23
5
24
26
25
2
26
10
27
7
28
11
29
3
30
6
31
12
32
5
33
8
34
14
35
2
36
3
37
13
38
9
39
21
40
7
41
9
42
7
43
6
44
2
45
9
46
8
47
8
48
12
49
7
54.25%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
11
diversityRatio
0.35784313725490197
totalSentences
204
uniqueOpeners
73
64.94%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
3
totalSentences
154
matches
0
"Somewhere far beneath them, a"
1
"Then she descended twelve more"
2
"At least six blades within"
ratio
0.019
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
42
totalSentences
154
matches
0
"She hooked two fingers through"
1
"His name sat in six"
2
"He had patched knife wounds"
3
"He had lost his NHS"
4
"She had to repeat the"
5
"She crossed behind a brake-squealing"
6
"He hooked left into a"
7
"She planted a hand on"
8
"She noted what it said"
9
"He stopped with his shoulder"
10
"He held up his left"
11
"His other hand kept the"
12
"He pressed the white object"
13
"Its walls sweated."
14
"He glanced at the notebook"
15
"He ducked under the shutter"
16
"She gave the yard’s name"
17
"She had no way to"
18
"Her worn leather watch ticked"
19
"She could hold the door."
ratio
0.273
67.14%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
121
totalSentences
154
matches
0
"Herrera’s medical bag hit Quinn"
1
"She hooked two fingers through"
2
"Quinn drove off the alley"
3
"Rain silvered the Camden pavement"
4
"A delivery cyclist swore as"
5
"A white evidence label still"
6
"The book had vanished from"
7
"Herrera had seen her warrant"
8
"His name sat in six"
9
"He had patched knife wounds"
10
"He had lost his NHS"
11
"Quinn had marked him as"
12
"She had to repeat the"
13
"Herrera cut between two night"
14
"Herrera had twelve years and"
15
"Quinn had the better line."
16
"She crossed behind a brake-squealing"
17
"The crowd parted for her,"
18
"Someone laughed until they saw"
19
"Rain ran through her cropped"
ratio
0.786
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
154
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
60
technicalSentenceCount
1
matches
0
"The birds rose without moving their wings, their bodies jerking upwards on threads too fine to see."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
1
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
0
91.8859%