Run: 2026-10-27-01M5YGVB5HKJVFFKBBX5YTM878

Run Details

Duration:
12m 46s
Cost:
$0.203013
Provider:
Moonshot AI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn caught a fistful of Tomás Herrera’s coat at the crossing. He twisted, the seam tore, and she went down on one hand as he sprinted into Camden High Street. Wet grit skinned her palm. She shoved herself up and ran. Herrera had twenty metres on her and a steel medical case clenched in his right hand. He held it against his chest as he dodged a night bus. The driver stamped on his brakes. A delivery rider skidded, swore, and clipped a rubbish bin. “Police! Stop!” Herrera glanced back. Rain had plastered his dark curls to his head. Then he vaulted a row of crates outside a shuttered grocer’s and vanished into the side street beyond. Quinn went through the crates. One split under her boot. Apples rolled across the pavement behind her. Two hours earlier, she had watched Herrera carry that case out of the Raven’s Nest. Green neon from Silas’s bar had washed over him as he paused beneath the sign and scanned the street. She had followed his motorbike north in an unmarked car. Three users lay in St Mary’s with blackened veins. A fourth had died an hour ago. Herrera’s card had been in the dead man’s pocket. That made the case evidence. It also made Herrera’s excuses a matter for custody. She snatched the radio from her shoulder. “Quinn. Foot pursuit, Herrera, west towards the old service arches.” Static chewed through the reply. “Keep him in sight. I’m coming to you.” Herrera kicked aside a café sign. Quinn caught it before it struck her knee and hurled it into the gutter. He was fast through clutter but wasteful on open ground. She ran in straight lines, saved her breath, and gained on him. He cut into an alley. The shops gave way to blind brick walls and chained refuse bins. Water spilled from a broken drainpipe. At the far end stood an old iron service gate beneath a bricked arch. A chipped Underground roundel clung to the wall beside it. Herrera pressed a pale object into a slot below the roundel. Machinery clacked behind the bricks. The gate shuddered and began to rise. Quinn reached him before it cleared his waist. She hooked his left arm, drove him against the tiles, and trapped his wrist behind his back. Her thumb pressed the ridged scar along his forearm. He grunted. A Saint Christopher medallion swung free of his shirt and struck the case with a small, bright click. “The case. On the ground.” “Get off me.” “You first.” “You’ll kill her.” “Who?” “The woman with eleven minutes left.” “Your stories get shorter.” “So does her life.” Quinn pulled her cuffs free. “Three people in hospital, Herrera. One man in the mortuary.” “And I kept two of them breathing.” “You supplied them.” “I treated them. Your pathologist can tell the difference.” His heel stamped down on her instep. Pain flared through her boot. Her grip loosened for half a second. Herrera rolled into her instead of away and drove his shoulder into her sternum. She hit the gate hard enough to taste blood. By the time she caught her balance, he had snatched up the case and ducked beneath the rising iron. “Stay above ground, Detective.” “That a threat?” “Medical advice.” The gate dropped between them. Herrera’s footsteps struck stairs on the other side, then faded. Quinn slammed her palm against the bars. Something pale lay beside her boot. She picked it up. Bone, polished by handling, with a hole bored through one end. Not a key any locksmith would cut. Three short cuts inside a circle marked the wall above the slot. Morris had drawn the same symbol on the last page of his notebook. She had found it after his death, beneath a list of witnesses who had withdrawn their statements. Three years of specialists had given her no better answer than doodle. Her radio crackled. “Quinn? I’m at Camden High Street. Give me the alley.” She gave it. “Ninety seconds,” Iqbal said. “Hold the gate.” “He’s gone below. Possible casualty.” “Then we’ll get Fire and Rescue to open it. Do not enter alone.” A woman screamed somewhere beneath Quinn’s feet. The sound cut off. Quinn turned her left wrist. Rain had soaked the worn leather strap of her watch. She noted the time, pressed the transmit key, and kept her eyes on the symbol. “Officer entering in pursuit. Keep the street clear.” “Quinn, negative. Wait for…” She released the key and fed the bone token into the slot. A voice spoke through the grille. It carried no breath, only the dry scrape of the mechanism. “Bone buys passage. What you swore above stays above.” Quinn’s badge sat inside her coat, against her ribs. She had shown it to no one. “Open the gate.” The token clicked out of sight. Something inside the wall bit down. The gate rose. Quinn went through. It dropped behind her with enough force to shake loose a fall of brick dust. Iqbal’s shout reached her through the iron, then the stairwell swallowed it. She took a compact torch from her coat and started down. The steps were narrow, tiled, and slick. She counted them out of habit. At forty, her radio dissolved into static. At seventy, the rain became a hollow tick-tock in the pipes. The air warmed. Iodine, cardamom, wet animal fur, and old blood threaded through the smell of damp concrete. At ninety-one steps, she heard music. The passage opened onto an abandoned Tube platform. Rusted rails ran along the track bed, and stalls stood between them beneath tarpaulins, velvet curtains, and sheets of corrugated tin. Cables sagged from the ceiling. Their bulbs glowed blue, amber, and a deep surgical white. Someone had painted over the old station roundel. VEIL MARKET. Below it, a smaller sign read FULL MOON, CAMDEN. ALL DEBTS FINAL AT MOONSET. An apothecary arranged stoppered bottles beneath one arch. The liquid inside them climbed the glass whenever a customer stopped. Across the tracks, a woman weighed teeth on brass scales. A boy sold cassette tapes from a suitcase. Each bore a name, a date, and a price. His handwritten card offered LAST WORDS, CHEAP. Farther along, an information broker sat behind a wall of locked ledgers. A telephone rested on his desk. Its receiver moved though no hand touched it, and a man’s voice whispered through the cord. Quinn logged two exits, a chained lift shaft, and the stairs behind her. Twenty-two stalls. Six people within reach of weapons. One bottleneck at the platform entrance. The market noticed her before she reached the third stall. Conversations clipped off. A bottle seller lowered his shutter. The woman with the scales covered her teeth. “Sworn,” someone whispered. Quinn kept her hand away from her badge. “No warrants below, love.” The bottle seller watched her through his shutter. “Then I’m browsing.” “Browse with your hands where we can see them.” She showed him her palms and kept walking. A fresh nitrile glove lay beside the tracks. Black residue stained its fingertips. Beyond it, a strip of torn coat leather hung from a stall hook. Quinn drew the leather free. The torn seam matched the piece still clenched in her other hand. At the far end of the platform, Herrera knelt beside a bench. He had pushed up his sleeves. The scar on his left forearm showed white against his olive skin. His medallion rested on his chest. The steel case lay open beside him, packed with syringes, saline, sutures, and rows of labelled vials. A young woman lay on the bench. Her skin had gone grey. Fine black lines branched from a puncture in her throat and vanished beneath her collar. Her back arched. Herrera caught her shoulders. “Hands where I can see them.” “Useful. Put one under her jaw.” “Step away from her.” “In twelve seconds, you can have the whole bench.” The woman convulsed. A thin sound scraped from her throat. Quinn crossed the last few steps, dropped to one knee, and supported her head. Herrera rolled her onto her side with practised care. His fingers never lost the pulse at her wrist. “Keep her airway clear.” “I know basic first aid.” “Good. Impress me.” He tore open a syringe with his teeth. Quinn caught his wrist before he could inject. “What is it?” “An antidote.” “To what?” “Something with no street name you could spell.” “Try me.” “Not while I’m counting her pulse.” The woman’s heel drummed against the bench. Once. Twice. Quinn released him. Herrera drove the needle into the woman’s thigh. The liquid in the barrel was clear, but a silver thread turned through it as he pressed the plunger. The woman went rigid. Then she coughed. Air rattled into her lungs. The black lines beneath her skin stopped spreading. Herrera wiped the puncture at her throat and covered it with a dressing. His shoulders lowered a fraction. His thumb brushed the Saint Christopher medal once before he reached for another syringe. Quinn looked into the case. No cash. No deal bags. No scales. A hospital sharps box occupied one corner, and three used vials sat in a foam rack. “Your case has been linked to three poisonings.” “My case has been linked to me. That’s what happens when you follow me.” “Don’t get clever.” “Don’t block my light.” Quinn shifted the torch without moving away from him. “Two patients named you.” “Two patients could barely speak when they arrived. Your witness statements are going soft.” “And the dead man?” “He reached me late.” The woman drew another breath. Colour returned to her lips. Herrera packed the used syringe away. His hands had steadied, but rainwater still ran from his curls onto his neck. Quinn could take him now. One arm behind his back, cuffs on, case seized. She had the alley statement, the pursuit, and enough suspicion to hold him while she found the rest. She took out her cuffs. “Tomás Herrera, I am arresting you on suspicion of…” The market went silent. Hundreds of voices stopped on the same indrawn breath. Herrera looked past her. Along the track bed, the information broker closed his ledger. The boy with the cassette tapes snapped his suitcase shut. A blue lamp went out above the apothecary. Then an amber one died above the scales. Quinn lowered her voice. “What did you do?” “Me?” The radio at her shoulder burst into life. “Quinn? This gate just moved. We’re coming through.” She snatched it up. “Iqbal, no. Stand back. Do not force entry.” A heavy impact rolled down the stairwell. Dust sifted from the platform ceiling. Herrera rose and closed his case. “Who did you bring?” “No one who knows what this place is.” “Then tell them to stop knocking.” Another impact struck. Iron shrieked above them. The old platform speakers crackled. Their departure board clattered through a string of blank letters and stopped. A man’s voice came over the speakers. “Harlow.” Quinn’s fingers closed around the edge of the bench. The voice had once testified beside her at the Old Bailey. It had lied for her in a conduct report and laughed about it over burnt coffee. DS Morris. Three years dead. Herrera watched her face. “Friend of yours?” “Keep her quiet.” The woman on the bench opened her eyes. Her hand shot out and clamped around Quinn’s sleeve. “Don’t answer him.” The rails began to hum. At the end of the platform, the tunnel exhaled a foul rush of air. Papers tore free from the stalls. The telephone on the broker’s desk started to ring. Morris stepped out of the tunnel. He wore the coat from the last night Quinn had seen him. A dark stain covered its left side. His face carried the same broken capillary beside the nose, the same small notch in his eyebrow. The woman’s nails dug through Quinn’s sleeve. “That’s not him.” Morris smiled. “Harlow.” Every lamp on the platform burst. Glass rained onto the tracks. Herrera swore in Spanish and hauled the woman upright. Quinn turned towards the tunnel, cuffs in hand. Metal clicked in the dark. One ratchet. Then another. Handcuffs snapped around Quinn’s left wrist. Her watch struck the platform, its worn leather strap severed. Then Morris pulled her into the tunnel.
created_at"2026-10-27T11:10:10.625Z" 10/27/2026, 11:10:10 AM
model"moonshotai/kimi-k3.1-pro-20261023"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2789
moderation_latency(null)
generation_time766365
tokens_prompt4484
tokens_completion22313
native_tokens_prompt4248
native_tokens_completion20189
native_tokens_completion_images(null)
native_tokens_reasoning17397
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.2030132
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.22.1; linux; x64))"
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request_id"req-1793099410-umyrOff7bDMPP3JPVimF"
session_id(null)
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api_type"completions"
id"gen-1793099410-AcKnxepo11NIA5OCSCw2"
upstream_id"chatcmpl-6ae0869340fbf038f82b8c4b"
provider_responses
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endpoint_id"a3fafaac-f097-4ef1-86b3-842854dad5c6"
id"chatcmpl-6ae0869340fbf038f82b8c4b"
is_byokfalse
latency2789
model_permaslug"moonshotai/kimi-k3.1-pro-20261023"
provider_name"Moonshot AI"
status200
total_cost0.2030132
cache_discount0.0073728
upstream_inference_cost0
provider_name"Moonshot AI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences66
tagDensity0.03
leniency0.061
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2049
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
85.36% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2049
totalAiIsms6
found
0
word"scanned"
count1
1
word"footsteps"
count1
2
word"velvet"
count1
3
word"pulse"
count2
4
word"eyebrow"
count1
highlights
0"scanned"
1"footsteps"
2"velvet"
3"pulse"
4"eyebrow"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences210
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount3
narrationSentences210
filterMatches
0"watch"
hedgeMatches
0"began to"
1"started to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences274
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen21
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords2049
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions77
wordCount1712
uniqueNames21
maxNameDensity1.52
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Herrera"
discoveredNames
Tomás1
Herrera20
Camden1
High1
Street1
Raven1
Nest1
Silas1
St1
Mary1
Underground1
Saint2
Christopher2
Quinn26
Tube1
Old1
Bailey1
Morris5
Spanish1
One4
Three4
persons
0"Tomás"
1"Herrera"
2"Raven"
3"Silas"
4"Mary"
5"Saint"
6"Christopher"
7"Quinn"
8"Old"
9"Bailey"
10"Morris"
places
0"Camden"
1"High"
2"Street"
3"St"
4"Spanish"
globalScore0.741
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences146
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount2049
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences274
matches
0"carry that case"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs159
mean12.89
std13.85
cv1.075
sampleLengths
030
155
22
330
417
569
614
77
810
95
108
1142
1247
1311
1412
1554
165
173
182
193
201
216
224
234
245
2510
267
273
289
297
3054
314
323
332
3415
357
3628
3712
3842
393
4010
413
427
435
4413
4511
4630
478
484
4912
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences210
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs281
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences274
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1715
adjectiveStacks1
stackExamples
0"lay open beside him,"
adverbCount30
adverbRatio0.01749271137026239
lyAdverbCount2
lyAdverbRatio0.0011661807580174927
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences274
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences274
mean7.48
std4.21
cv0.563
sampleLengths
011
119
25
36
416
512
66
710
82
93
109
1118
125
135
147
1515
1619
1710
189
197
209
215
229
237
2410
255
268
276
2814
2910
3012
315
3212
336
3414
3510
3611
375
387
398
4017
419
422
4318
445
453
462
473
481
496
54.50% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.3467153284671533
totalSentences274
uniqueOpeners95
67.68% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences197
matches
0"Then he vaulted a row"
1"Then she coughed."
2"Then an amber one died"
3"Then Morris pulled her into"
ratio0.02
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount47
totalSentences197
matches
0"He twisted, the seam tore,"
1"She shoved herself up and"
2"He held it against his"
3"She had followed his motorbike"
4"It also made Herrera’s excuses"
5"She snatched the radio from"
6"He was fast through clutter"
7"She ran in straight lines,"
8"He cut into an alley."
9"She hooked his left arm,"
10"Her thumb pressed the ridged"
11"His heel stamped down on"
12"Her grip loosened for half"
13"She hit the gate hard"
14"She picked it up."
15"She had found it after"
16"Her radio crackled."
17"She gave it."
18"She noted the time, pressed"
19"She released the key and"
ratio0.239
46.29% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount163
totalSentences197
matches
0"Quinn caught a fistful of"
1"He twisted, the seam tore,"
2"She shoved herself up and"
3"Herrera had twenty metres on"
4"He held it against his"
5"The driver stamped on his"
6"A delivery rider skidded, swore,"
7"Herrera glanced back."
8"Rain had plastered his dark"
9"Quinn went through the crates."
10"Apples rolled across the pavement"
11"She had followed his motorbike"
12"A fourth had died an"
13"Herrera’s card had been in"
14"That made the case evidence."
15"It also made Herrera’s excuses"
16"She snatched the radio from"
17"Static chewed through the reply."
18"Herrera kicked aside a café"
19"Quinn caught it before it"
ratio0.827
25.38% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences197
matches
0"By the time she caught"
ratio0.005
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences65
technicalSentenceCount1
matches
0"She had found it after his death, beneath a list of witnesses who had withdrawn their statements."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"someone whispered (whisper)"
dialogueSentences66
tagDensity0.03
leniency0.061
rawRatio0.5
effectiveRatio0.03
91.3295%