Run: 2026-11-11-01M75R711V8SHZ8JSSENWQQ5TM

Run Details

Duration:
5m 12s
Cost:
$0.169928
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
A galvanized metal bin crashed across the narrow brick alley, scattering broken bottles over Detective Harlow Quinn's boots. She vaulted the obstacle without breaking stride. Twenty yards ahead, Tomás Herrera hit the corner at full tilt, his heavy black leather bag slamming against his hip before he zig-zagged into a service lane behind Camden High Street. Quinn pumped her arms and kept her breathing measured. Four counts in, four counts out. Eighteen years in the Metropolitan Police taught you that sprinting blind burned your lungs before it caught a suspect. You herded runners. You waited for fatigue to make them clumsy. Herrera scrambled over a locked timber gate behind a shuttered fishmonger's shop. Crates of spoiled haddock lined the brick wall, filling the passage with the sour tang of brine and vinegar. An exhaust fan rattled above a grease-streaked window, spilling dirty yellow kitchen light across the flagstones. As Herrera hauled himself over the top rail, barbed wire snagged his left sleeve and ripped the wet cotton open from wrist to elbow. Pale skin flashed beneath the tear, split by a long jagged white scar along his forearm. Quinn hit the wooden slats two seconds later, planted one boot on the iron latch, and vaulted clean over. Her soles slapped into a deep puddle on the far side. Cold rainwater soaked through her trouser hems, kicking up oily spray as she landed in a balanced crouch and surged forward again. She thumbed the transmit stud on her shoulder radio. Static hissed in her ear, sharp and dead. She clicked the channel dial twice without slowing down. Nothing. Not even the dispatcher's carrier wave. Ahead, the service lane emptied onto a deserted side street lined with boarded-up kebab shops and dark tattoo parlours. Red tail-lights smeared across the slick tarmac in the distance, four blocks away on the main road, where ordinary Londoners sheltered under bus stops. Quinn had tailed Herrera all the way from the distinctive green neon sign of The Raven's Nest in Soho, shadowing him onto the Northern Line and up into Camden. She had expected him to lead her to a backstreet chemist or an illegal blood bank. Instead, he ran like a man fleeing an execution. Herrera swerved left and squeezed through a gap in blue corrugated tin hoarding stencilled with council demolition warnings. Quinn turned her shoulders sideways and slipped through the narrow opening. Rusted tin screeched against the rivets of her coat. She emerged into a sunken courtyard choked with nettles, broken concrete slabs, and overturned shopping trolleys. Damp soot and rotting leaves fouled the air. Straight ahead rose the arched facade of an abandoned London Underground station. Dead ivy strangled the old red clay tiles, and plywood covered the ticket windows, leaving a single recessed archway at the centre. Tall rusted iron gates barred the entrance, bound together by links of padlock chain as thick as a man's wrist. Nowhere left to go. Quinn drew her steel baton and flicked her wrist downward. The telescopic shaft locked out with a crisp metallic crack. She advanced across the flooded courtyard with military precision, sharp jaw set, brown eyes fixed on the centre of Herrera's chest. Herrera skidded to a stop against the iron lattice. He spun around, chest heaving, fingers white around the strap of his medical bag. Rainwater dripped from his short curly dark brown hair onto his olive cheeks. Outside his open collar, a small silver Saint Christopher medallion swung back and forth over his sternum. "Hands where I can see them, Tomás." "Put the stick away, Detective. Go back to Soho." "Bit late for travel advice. Drop the bag and face the wall." "You have no authority past these bars." "Test me. Stolen NHS plasma, unlicensed surgery, and bloodstains outside Silas's bar." "I stitch wounds for people who cannot visit a hospital. Nothing else." "Stab victims don't leave claw marks in solid brick, Herrera. Who are you covering for?" "People who will eat you alive if you follow me down there." Herrera's warm brown eyes flicked toward a tarnished brass ticket slot set into the terracotta pillar beside the gate. His Spanish accent thickened, clipping his consonants as his free hand slid toward his coat pocket. Quinn closed the final six feet, baton raised at guard height. "Keep that hand out of your pocket." "Let me go, Quinn. Do not end up like DS Morris." The name struck harder than iron. Three years of locked case files, an empty grave in Hendon, and senior brass ordering her into therapy whenever she asked about the shredded uniform found in that Rotherhithe cellar. Quinn lunged forward. Herrera yanked two small round white bone discs from his pocket. Quinn's left hand clamped onto his soaked lapel and slammed his shoulders back against the iron bars. Clink-clank. One pale disc slipped between his wet fingers, bounced off the padlock chain, and skittered across the cracked concrete near her heel. With a practised paramedic's twist, Herrera hooked her elbow, broke her grip, and jammed his remaining token into the brass slot. No motor hummed behind the brick. Instead, pale blue sparks spat from the rusted padlock. The heavy iron chains uncoiled themselves like greased adders and dropped clattering to the stone. Six inches of rusted lattice groaned inward, breathing stale, spiced warmth into the cold courtyard. Herrera wrenched sideways and squeezed through the gap. Quinn swung her baton forward to wedge the steel shaft between the closing bars. Iron teeth slammed shut with sudden hydraulic force, showering orange sparks across her cuffs. The impact knocked the baton from her numbed fingers and sheared a strip of dark cloth clean off Herrera's coat. Beyond the locked lattice, Herrera halted three steps down a curving tiled stairwell. Shadows swallowed him from the waist down. "Pick up your baton and forget my name!" "Run all you like! You're nicked!" "Cross this gate and your badge becomes a death warrant!" He turned and bolted down into the dark. Quinn flexed her stinging right hand and kicked her baton away from a puddle before scooping it up. Through the diamond gaps in the ironwork, faint amber light pulsed deep beneath the street. Strange sounds drifted up the tiled shaft: the low hum of a hundred hushed voices, clinking glass, and the slow beat of a skin drum. An active black market, hidden inside a Tube station closed for seventy years. She pressed her radio button one last time. Dead air mocked her. Protocol demanded she retreat to Camden High Street, find a clean signal, and call in an armed Trojan unit with hydraulic cutters. Quinn glanced down at the worn leather watch on her left wrist. Tick-tock. Forty minutes minimum for a warrant and a tactical breach. When this full moon passed, or even before dawn broke, Herrera and every shred of evidence tying his Soho clique to Morris's death would vanish down the disused tunnels. She crouched beside the gate and picked up the disc Herrera had dropped. Cold stung her palm. Not plastic, and too light for stone. Porous white bone, polished smooth round the rim and carved at the centre with a tiny crescent symbol that pricked her thumb like a rose thorn. Every survival instinct honed on London streets warned her that Met rules ended at that brass slot. She stood five-foot-nine in soaked wool, armed with twenty-one inches of steel, a pair of handcuffs, and a warrant card. Quinn pushed the bone token into the brass mouth. Hidden gears ground inside the pillar, crushing the bone to chalk dust with a dry crunch. Frost bloomed across the rusted padlock, and the tall iron gate glided inward without a sound. Quinn stepped across the threshold. Behind her back, the bars slid shut and the chains slithered tight, cutting off the drumbeat of rainwater outside. She descended the spiral staircase with her baton tucked tight against her forearm. Greasy black soot coated the cream tiles along the curved wall. Halfway down, dry heat rose to meet her face, thick with burnt myrrh, copper, and scorched cloves. At the bottom, the stairwell opened onto a vast underground platform. Rusted enamel signs for the old Northern Line still hung from the vaulted brick ceiling, half-hidden beneath canopies of heavy crimson velvet and strings of flickering tallow lanterns. Down on the dry gravelled rail bed, wooden planks bridged the rusted tracks, linking dozens of cramped market stalls built from salvaged mahogany and iron piping. Rough crowds packed the platform edge from tunnel to tunnel. No one peddled counterfeit watches or stolen bicycles here. Beneath an awning to Quinn's left, a hunchbacked chemist in a stained leather apron measured bright green alchemical powder onto brass scales while a buyer in a white porcelain mask counted out teeth from a velvet pouch. Across the dry tracks, butcher hooks suspended from brass commuter poles held skinned silver eels with human hands for fins. Glass phials filled with swirling violet smoke clinked inside straw-lined crates. Quinn folded her baton down, slid it into her deep coat pocket, and loosened her rigid posture. Coppers walked from the shoulders; she dropped hers an inch and kept her chin tucked, scanning the crowd beneath lowered brows. Forty yards down the concourse, beside a brick archway painted with peeling white letters reading Way Out, familiar curly dark brown hair bobbed between two towering guards wrapped in grey butcher linen. Herrera. He gripped the sleeve of a veiled woman behind an apothecary counter, speaking fast and pointing toward an iron maintenance door set into the far tunnel wall. Quinn stepped off the stone platform kerb and dropped onto the dry wooden sleepers of the rail bed to cut off his angle. Gravel crunched beneath her wet soles. As she wove between the stalls, conversations died around her. Blank eyeholes in bone and porcelain masks turned to track her wake. A skeletal vendor leaned over a trestle table stacked with blackened animal skulls and bundles of dried nightshade. As Quinn brushed past his velvet fringe, he tilted his bald head back and inhaled through slit-like nostrils that flared wide against pale grey skin. "Fresh." "Eyes on your own stall, mate." "Iron and wet wool. Unmarked blood." Ice pricked the closely cropped salt-and-pepper hair at the nape of Quinn's neck. She lengthened her stride, closing the final twenty yards. Across the rail bed, Herrera glanced over the veiled woman's shoulder and locked eyes with Quinn. Colour drained from his face. He shoved away from the counter and sprinted straight for the tunnel maintenance door. Quinn planted one hand on the stone platform lip and vaulted up out of the track bed, shoving past a cloaked buyer carrying a covered wicker cage. Something heavy hissed and slammed against the reeds inside. As Quinn tore past, a twisted wire latch snagged the hem of her wet trench coat and ripped the fabric back to her hip, exposing the polished steel of her Met-issue handcuffs and the brass badge clipped to her belt. Back on the track bed, the grey-skinned skull vendor vaulted his table in a single unnatural bound, landing on the platform tiles on all fours. His jaw unhinged past his collarbones, exposing twin rows of translucent needle teeth, and he loosed a wet, shrieking whistle that rattled the glass lanterns overhead. "Filth in the Veil! Drop the grates!" "Leave her! She's mine!" Herrera's desperate shout drowned beneath the shriek of falling iron. Every tallow lantern along the brick vault flared blinding purple. Ten yards behind Quinn, twin spiked portcullises plunged from ceiling slots and smashed into the stone platform, sealing the stairs in a cloud of pulverised mortar. Around her, thirty masked buyers spun as one, drawing long curved silver knives as the creature on the tiles coiled its legs and sprang straight at her throat.
created_at"2026-11-11T16:49:16.367Z" 11/11/2026, 4:49:16 PM
model"google/gemini-4-carbon-20261110"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency6741
moderation_latency(null)
generation_time311802
tokens_prompt4484
tokens_completion8729
native_tokens_prompt4514
native_tokens_completion16090
native_tokens_completion_images0
native_tokens_reasoning13597
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"default"
usage0.169928
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.22.2; linux; x64))"
http_referer(null)
request_id"req-1794415756-iDEzoWvrCktRhmDvMwQE"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1794415756-1K2EREGpehLl14uSKzrD"
upstream_id"jJz0ao6uIZCvytMPysm44Q0"
provider_responses
0
endpoint_id"f0c9681d-e99b-4bcb-8031-752429da222d"
id"jJz0ao6uIZCvytMPysm44Q0"
is_byokfalse
latency6740
model_permaslug"google/gemini-4-carbon-20261110"
provider_name"Google AI Studio"
status200
total_cost0.169928
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1974
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
62.01% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1974
totalAiIsms15
found
0
word"measured"
count2
1
word"facade"
count1
2
word"flicked"
count2
3
word"grave"
count1
4
word"warmth"
count1
5
word"pulsed"
count1
6
word"velvet"
count3
7
word"porcelain"
count2
8
word"scanning"
count1
9
word"familiar"
count1
highlights
0"measured"
1"facade"
2"flicked"
3"grave"
4"warmth"
5"pulsed"
6"velvet"
7"porcelain"
8"scanning"
9"familiar"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences122
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences122
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences140
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen41
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1974
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions77
wordCount1822
uniqueNames29
maxNameDensity1.26
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Detective1
Harlow1
Quinn23
Tomás1
Herrera18
Camden3
High2
Street2
Metropolitan1
Police1
Londoners1
Raven1
Nest1
Soho2
Northern2
Line2
London2
Underground1
Saint1
Christopher1
Spanish1
Hendon1
Rotherhithe1
Tube1
Trojan1
Morris1
Met2
Way1
Met-issue1
persons
0"Harlow"
1"Quinn"
2"Tomás"
3"Herrera"
4"Police"
5"Londoners"
6"Raven"
7"Line"
8"Saint"
9"Christopher"
10"Morris"
11"Met"
places
0"Camden"
1"High"
2"Street"
3"Metropolitan"
4"Soho"
5"London"
6"Hendon"
7"Tube"
globalScore0.869
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences111
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1974
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences140
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs65
mean30.37
std22.97
cv0.756
sampleLengths
018
138
245
371
416
552
633
797
818
944
1054
114
1241
1353
147
159
1612
177
1812
1912
2015
2112
2235
2311
247
2511
2636
273
2851
2921
3045
318
3248
3320
348
356
3610
378
3871
3934
4052
4113
4237
4337
449
4532
4624
4741
4865
4987
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences122
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs304
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences140
ratio0.007
matches
0"Coppers walked from the shoulders; she dropped hers an inch and kept her chin tucked, scanning the crowd beneath lowered brows."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1837
adjectiveStacks1
stackExamples
0"long jagged white scar"
adverbCount24
adverbRatio0.0130647795318454
lyAdverbCount4
lyAdverbRatio0.002177463255307567
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences140
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences140
mean14.1
std7.84
cv0.556
sampleLengths
018
17
231
39
46
519
63
78
812
919
1016
1124
1216
1319
1411
1522
169
178
189
191
206
2119
2224
2329
2416
259
2618
2711
289
2916
308
3112
3222
3320
344
3510
3610
3721
389
3914
4013
4117
427
439
4412
457
4612
4712
4815
4912
99.29% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.6
totalSentences140
uniqueOpeners84
84.75% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences118
matches
0"Instead, he ran like a"
1"Nowhere left to go."
2"Instead, pale blue sparks spat"
ratio0.025
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences118
matches
0"She vaulted the obstacle without"
1"You herded runners."
2"You waited for fatigue to"
3"Her soles slapped into a"
4"She thumbed the transmit stud"
5"She clicked the channel dial"
6"She had expected him to"
7"She emerged into a sunken"
8"She advanced across the flooded"
9"He spun around, chest heaving,"
10"His Spanish accent thickened, clipping"
11"He turned and bolted down"
12"She pressed her radio button"
13"She crouched beside the gate"
14"She stood five-foot-nine in soaked"
15"She descended the spiral staircase"
16"He gripped the sleeve of"
17"She lengthened her stride, closing"
18"He shoved away from the"
19"His jaw unhinged past his"
ratio0.169
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount65
totalSentences118
matches
0"A galvanized metal bin crashed"
1"She vaulted the obstacle without"
2"Quinn pumped her arms and"
3"You herded runners."
4"You waited for fatigue to"
5"Herrera scrambled over a locked"
6"An exhaust fan rattled above"
7"Quinn hit the wooden slats"
8"Her soles slapped into a"
9"She thumbed the transmit stud"
10"Static hissed in her ear,"
11"She clicked the channel dial"
12"Quinn had tailed Herrera all"
13"She had expected him to"
14"Herrera swerved left and squeezed"
15"Quinn turned her shoulders sideways"
16"She emerged into a sunken"
17"Quinn drew her steel baton"
18"The telescopic shaft locked out"
19"She advanced across the flooded"
ratio0.551
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences118
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences86
technicalSentenceCount4
matches
0"Eighteen years in the Metropolitan Police taught you that sprinting blind burned your lungs before it caught a suspect."
1"Porous white bone, polished smooth round the rim and carved at the centre with a tiny crescent symbol that pricked her thumb like a rose thorn."
2"As Quinn brushed past his velvet fringe, he tilted his bald head back and inhaled through slit-like nostrils that flared wide against pale grey skin."
3"His jaw unhinged past his collarbones, exposing twin rows of translucent needle teeth, and he loosed a wet, shrieking whistle that rattled the glass lanterns ov…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
93.5568%