Run: 2026-02-19-01KHTR79KZ9C3T2TXV2NCEEM6N

Run Details

Duration:
19.3s
Cost:
$0.002631
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The echo of heavy boots splashed through flooded gutters as Detective Harlow Quinn tore down the slick, rain-slicked pavement. Her breath came sharp, her leather watch pressing cold against her wrist. The suspect’s shape flickered ahead—streaked by neon, a shadow weaving through soaked alleys and puddled cobbles. She snapped her head left, right. No backup. Ahead, the suspect turned sharply, vanishing into the crease where two crumbling bricks converged. Quinn skidded to a halt, cold water seeping through the soles of her boots. The rat’s nest of Soho’s twisted backstreets mutated here—guttering drains here, an iron grate there. Then the suspect ducked beneath a rusted hatch, one barely visible beneath layers of grime and discarded newspapers fluttering like dead birds. Quinn’s fingers clenched. That hatch meant one thing—the underworld beneath the city, the forbidden realm of the Veil Market. She knew little beyond whispers, tales of a black market shifting location every full moon, trading in all manner of dark magic and sins no law dared confront. Her gaze flicked behind for the familiar thrum of footsteps—but the rain swallowed everything, muffling the world to a disorienting quiet. Her jaw clenched and fists balled. The suspect was gone underground, and the choice pressed cold against her ribs: follow or lose him. She keyed her radio. “Backup, this is Quinn. Pursuit has gone subterranean. Suspect entered abandoned Tube below Camden. Request immediate support.” No answer. Her military-honed instincts told her to hold. And yet— “No,” she spat, realizing surrender wasn’t in her DNA. “Not this time.” She yanked the hatch open, the hinges protesting with a reluctant screech that shredded her sense of stealth. Steeling herself against the dank chill rising from the dark below, Quinn slid down a narrow iron ladder, the plummet quick and unforgiving. The stale, fetid air hit immediately—a rotting cocktail of damp stone, rust, and something faintly metallic. Somewhere beneath the city, life pulsed uncertainly. Her boots landed on cracked tiles as the faint tinkle of distant muffled music and murmurs seeped through the darkness. Shadows scrambled along wet walls, flickering like trapped spectres. She pulled a torch from her pocket, the beam slicing a cone of brittle light ahead. Deep underground, the abandoned station bore scars of decades—graffiti wild and scrawled, flickering fluorescents buzzing weakly, smeared posters peeling in ragged strips. Skeletons of rusted ticket machines stood sentinel in shattered glass. Footsteps. Quick. Ahead. Quinn moved like a predator, senses expanding with each cautious step. The suspect wove ahead, bodies bending in the hazy light, vanishing into the labyrinthine tunnels. This place was waiting—old bones awakened by unfamiliar footsteps. Then the tunnel mouth unfurled into a cavernous chamber, electric with murmurs and shadowed transactions. The Veil Market. Stalls bristled with uncanonised artefacts: chilled silver knives, pulsating vials filled with swirling mists, tangles of bone tokens nailed to wooden booths. The air tasted of spiced wine and brimstone. Green neon signs buzzed faintly overhead, lightning the dark like a venomous glow. Behind a tangle of shadows, a figure nudged a cauldron bubbling with iridescent liquid. Another, draped in patchwork leathers, weighed a pouch of black feathers on tiny scales. Every face held secrets sharpened by years spent dancing between worlds. Quinn’s pulse hammered. The suspect slipped between stalls, hands clutching something wrapped tightly in grey cloth. The detective’s boots echoed. Grains of unease churned in her stomach. This place wasn’t just unfamiliar. It was dangerous. Anything might be waiting to pounce—humans, or worse. She hesitated. A hand tapped her shoulder, cold and urgent. Quinn spun, Glock raised. “Detective Quinn. Part of the clique’s concern, aren’t you?” The voice was thick with accent and something else, something practiced. Tomás Herrera, old paramedic, worn Saint Christopher medallion dull against his olive skin. His warm brown eyes flickered with worry in the flickering dark. “Tomás,” she breathed. “Shouldn’t you be tending something, not standing here?” “Not tonight.” His lip curled with tight humour. “You’ve got balls coming down here. The Market’s no place for a badge.” She swallowed the sudden dry lump. “I’m chasing someone.” Tomás’ gaze dropped for a second, something unreadable darkening his warm face. “He’s trouble. Not here for trinkets or whispers.” “No chance you know who he is?” “We all know him. He’s poison.” Thunder rumbled somewhere far above, reminding her the surface world was still alive, still oblivious. Quinn’s eye caught movement—a blur slipping past a cart laden with dried herbs and dull brass talismans. The suspect. “Go,” Tomás whispered, voice rough. “But beware. The shadows bite differently here.” Her jaw twitched, exerting control. Her boots slid forward, the scent of old magic thickening with every step as she plunged deeper into the velvet darkness. The suspect’s hurried breath echoed ahead, ragged and fast. The curl of wet cloth moved in the faint light. Quinn’s fingers brushed the handle of her Glock, ready. As she rounded a corner, the suspect stumbled into a narrow corridor shadowed by a towering bookshelf—the passageway to the secret room in The Raven’s Nest, according to whispers she'd heard. The air sparked with latent danger, a hush assuming command. “Freeze.” The voice cut steel-sharp. But before she could process, the suspect twisted violently, flinging the cloth aside. A silver dagger gleamed briefly, catching torchlight. Quinn fired once. The bullet tore through cold air — and missed. The chase was no longer just a hunt. It was a sharp-edged dance with shadows—no room for error. The suspect lunged forward, barreling through a hidden door sliding open behind the shelf. Quinn slammed shoulder-first through it. A room bloomed in darkness — sudden quiet, suffocating and thick as tar. Then— Something snarled low and sharp. A shape erupted from the gloom. The chase had plunged beyond mere criminal pursuit. It had ignited a darkness both ancient and alive. And Quinn’s world fractured at the seams.
created_at"2026-02-19T10:48:08.071Z" 2/19/2026, 10:48:08 AM
model"openai/gpt-4.1-mini-2025-04-14"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency512
moderation_latency(null)
generation_time19080
tokens_prompt4663
tokens_completion1704
native_tokens_prompt4133
native_tokens_completion1355
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached3968
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0026308
router(null)
provider_responses
0
endpoint_id"872eccb7-9c85-45fc-974a-ff7c8e2407e6"
id"resp_06ef72e15fc361d8016996ea68270c8195bd4e7467870128ad"
is_byokfalse
latency111
model_permaslug"openai/gpt-4.1-mini-2025-04-14"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771498088-6MHJqhJJwXxuY9oTu4Ah"
upstream_id"resp_06ef72e15fc361d8016996ea68270c8195bd4e7467870128ad"
total_cost0.0026308
cache_discount0.0011904
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences15
tagDensity0.267
leniency0.533
rawRatio0
effectiveRatio0
89.87% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount987
totalAiIsmAdverbs2
found
0
adverb"sharply"
count1
1
adverb"tightly"
count1
highlights
0"sharply"
1"tightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount987
totalAiIsms28
found
0
word"echo"
count1
1
word"flickered"
count2
2
word"flicked"
count1
3
word"familiar"
count1
4
word"footsteps"
count3
5
word"jaw clenched"
count1
6
word"sense of"
count1
7
word"chill"
count1
8
word"pulsed"
count1
9
word"sentinel"
count1
10
word"shattered"
count1
11
word"predator"
count1
12
word"electric"
count1
13
word"chilled"
count1
14
word"dancing"
count1
15
word"pulse"
count1
16
word"echoed"
count2
17
word"churned"
count1
18
word"stomach"
count1
19
word"unreadable"
count1
20
word"velvet"
count1
21
word"dance"
count1
22
word"gloom"
count1
23
word"fractured"
count1
highlights
0"echo"
1"flickered"
2"flicked"
3"familiar"
4"footsteps"
5"jaw clenched"
6"sense of"
7"chill"
8"pulsed"
9"sentinel"
10"shattered"
11"predator"
12"electric"
13"chilled"
14"dancing"
15"pulse"
16"echoed"
17"churned"
18"stomach"
19"unreadable"
20"velvet"
21"dance"
22"gloom"
23"fractured"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"clenched jaw/fists"
count1
1
label"jaw/fists clenched"
count1
highlights
0"clenched and fists"
1"jaw clenched"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences86
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences86
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences98
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords973
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
81.35% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions26
wordCount874
uniqueNames12
maxNameDensity1.37
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Detective1
Harlow1
Quinn12
Soho1
Veil2
Market2
Glock2
Herrera1
Saint1
Christopher1
Raven1
Nest1
persons
0"Harlow"
1"Quinn"
2"Market"
3"Glock"
4"Herrera"
5"Saint"
6"Christopher"
7"Nest"
places
0"Soho"
1"Raven"
globalScore0.814
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences62
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount973
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences98
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs52
mean18.71
std15.53
cv0.83
sampleLengths
055
165
247
321
423
521
62
79
812
941
1023
1145
1232
133
1435
1518
1643
1739
183
1917
2023
212
2212
239
2435
2511
2621
279
2820
297
306
3115
3219
3312
345
3540
369
3741
381
394
4013
417
423
439
4432
455
4613
471
485
496
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences86
matches
0"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs158
matches
0"was waiting"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount15
semicolonCount0
flaggedSentences15
totalSentences98
ratio0.153
matches
0"The suspect’s shape flickered ahead—streaked by neon, a shadow weaving through soaked alleys and puddled cobbles."
1"The rat’s nest of Soho’s twisted backstreets mutated here—guttering drains here, an iron grate there."
2"That hatch meant one thing—the underworld beneath the city, the forbidden realm of the Veil Market."
3"Her gaze flicked behind for the familiar thrum of footsteps—but the rain swallowed everything, muffling the world to a disorienting quiet."
4"And yet—"
5"The stale, fetid air hit immediately—a rotting cocktail of damp stone, rust, and something faintly metallic."
6"Deep underground, the abandoned station bore scars of decades—graffiti wild and scrawled, flickering fluorescents buzzing weakly, smeared posters peeling in ragged strips."
7"This place was waiting—old bones awakened by unfamiliar footsteps."
8"Anything might be waiting to pounce—humans, or worse."
9"Quinn’s eye caught movement—a blur slipping past a cart laden with dried herbs and dull brass talismans."
10"As she rounded a corner, the suspect stumbled into a narrow corridor shadowed by a towering bookshelf—the passageway to the secret room in The Raven’s Nest, according to whispers she'd heard."
11"The bullet tore through cold air — and missed."
12"It was a sharp-edged dance with shadows—no room for error."
13"A room bloomed in darkness — sudden quiet, suffocating and thick as tar."
14"Then—"
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount649
adjectiveStacks2
stackExamples
0"slick, rain-slicked pavement."
1"pressing cold against her"
adverbCount22
adverbRatio0.03389830508474576
lyAdverbCount9
lyAdverbRatio0.01386748844375963
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences98
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences98
mean9.93
std6.36
cv0.64
sampleLengths
019
112
216
36
42
514
614
715
822
93
1016
1128
1221
136
1417
154
1617
172
187
192
209
213
2218
2323
2416
257
2620
279
2816
2922
3010
311
321
331
3411
3515
369
3715
383
3922
408
4113
4214
4314
4411
453
4613
474
487
495
66.33% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.42857142857142855
totalSentences98
uniqueOpeners42
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences76
matches
0"Then the suspect ducked beneath"
1"Somewhere beneath the city, life"
2"Then the tunnel mouth unfurled"
ratio0.039
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount19
totalSentences76
matches
0"Her breath came sharp, her"
1"She snapped her head left,"
2"She knew little beyond whispers,"
3"Her gaze flicked behind for"
4"Her jaw clenched and fists"
5"She keyed her radio."
6"Her military-honed instincts told her"
7"she spat, realizing surrender wasn’t"
8"She yanked the hatch open,"
9"Her boots landed on cracked"
10"She pulled a torch from"
11"It was dangerous."
12"His warm brown eyes flickered"
13"His lip curled with tight"
14"She swallowed the sudden dry"
15"Her jaw twitched, exerting control."
16"Her boots slid forward, the"
17"It was a sharp-edged dance"
18"It had ignited a darkness"
ratio0.25
32.37% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount65
totalSentences76
matches
0"The echo of heavy boots"
1"Her breath came sharp, her"
2"The suspect’s shape flickered ahead—streaked"
3"She snapped her head left,"
4"Quinn skidded to a halt,"
5"The rat’s nest of Soho’s"
6"Quinn’s fingers clenched."
7"That hatch meant one thing—the"
8"She knew little beyond whispers,"
9"Her gaze flicked behind for"
10"Her jaw clenched and fists"
11"The suspect was gone underground,"
12"She keyed her radio."
13"Her military-honed instincts told her"
14"she spat, realizing surrender wasn’t"
15"She yanked the hatch open,"
16"The stale, fetid air hit"
17"Her boots landed on cracked"
18"Shadows scrambled along wet walls,"
19"She pulled a torch from"
ratio0.855
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences76
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences41
technicalSentenceCount1
matches
0"She yanked the hatch open, the hinges protesting with a reluctant screech that shredded her sense of stealth."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount1
matches
0"Tomás whispered, voice rough"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount3
fancyTags
0"she spat (spit)"
1"she breathed (breathe)"
2"Tomás whispered (whisper)"
dialogueSentences15
tagDensity0.2
leniency0.4
rawRatio1
effectiveRatio0.4
77.4860%